pub struct TreeBuilder { /* private fields */ }
Expand description
Tree builder creates Tree
widget instances and adds them to the user interface.
Implementations§
Source§impl TreeBuilder
impl TreeBuilder
Sourcepub fn new(widget_builder: WidgetBuilder) -> TreeBuilder
pub fn new(widget_builder: WidgetBuilder) -> TreeBuilder
Creates a new tree builder instance.
Sourcepub fn with_items(self, items: Vec<Handle<UiNode>>) -> TreeBuilder
pub fn with_items(self, items: Vec<Handle<UiNode>>) -> TreeBuilder
Sets the desired children items of the tree.
Sourcepub fn with_content(self, content: Handle<UiNode>) -> TreeBuilder
pub fn with_content(self, content: Handle<UiNode>) -> TreeBuilder
Sets the desired content of the tree.
Sourcepub fn with_expanded(self, expanded: bool) -> TreeBuilder
pub fn with_expanded(self, expanded: bool) -> TreeBuilder
Sets the desired expansion state of the tree.
Sourcepub fn with_always_show_expander(self, state: bool) -> TreeBuilder
pub fn with_always_show_expander(self, state: bool) -> TreeBuilder
Sets whether the tree should always show its expander, no matter if has children items or not.
Sourcepub fn with_back(self, back: Handle<UiNode>) -> TreeBuilder
pub fn with_back(self, back: Handle<UiNode>) -> TreeBuilder
Sets the desired background of the tree.
Sourcepub fn build_tree(self, ctx: &mut BuildContext<'_>) -> Tree
pub fn build_tree(self, ctx: &mut BuildContext<'_>) -> Tree
Builds the tree widget, but does not add it to user interface.
Sourcepub fn build(self, ctx: &mut BuildContext<'_>) -> Handle<UiNode>
pub fn build(self, ctx: &mut BuildContext<'_>) -> Handle<UiNode>
Finishes widget building and adds it to the user interface, returning a handle to the new instance.
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impl Freeze for TreeBuilder
impl !RefUnwindSafe for TreeBuilder
impl Send for TreeBuilder
impl Sync for TreeBuilder
impl Unpin for TreeBuilder
impl !UnwindSafe for TreeBuilder
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