pub enum TreeMessage {
Expand {
expand: bool,
expansion_strategy: TreeExpansionStrategy,
},
AddItem(Handle<UiNode>),
RemoveItem(Handle<UiNode>),
SetExpanderShown(bool),
SetItems {
items: Vec<Handle<UiNode>>,
remove_previous: bool,
},
// some variants omitted
}
Expand description
A set of messages, that could be used to alternate the state of a Tree
widget.
Variants§
Expand
A message, that is used to expand a tree. Exact expansion behavior depends on the expansion
strategy (see TreeExpansionStrategy
docs for more info).
Fields
expansion_strategy: TreeExpansionStrategy
Expansion strategy.
AddItem(Handle<UiNode>)
A message, that is used to add an item to a tree.
RemoveItem(Handle<UiNode>)
A message, that is used to remove an item from a tree.
SetExpanderShown(bool)
A message, that is used to prevent expander from being hidden when a tree does not have any child items.
SetItems
A message, that is used to specify a new set of children items of a tree.
Implementations§
Source§impl TreeMessage
impl TreeMessage
Sourcepub fn expand(
destination: Handle<UiNode>,
direction: MessageDirection,
expand: bool,
expansion_strategy: TreeExpansionStrategy,
) -> UiMessage
pub fn expand( destination: Handle<UiNode>, direction: MessageDirection, expand: bool, expansion_strategy: TreeExpansionStrategy, ) -> UiMessage
Creates TreeMessage::Expand
message.
Sourcepub fn add_item(
destination: Handle<UiNode>,
direction: MessageDirection,
value: Handle<UiNode>,
) -> UiMessage
pub fn add_item( destination: Handle<UiNode>, direction: MessageDirection, value: Handle<UiNode>, ) -> UiMessage
Creates TreeMessage::AddItem
message.
Sourcepub fn remove_item(
destination: Handle<UiNode>,
direction: MessageDirection,
value: Handle<UiNode>,
) -> UiMessage
pub fn remove_item( destination: Handle<UiNode>, direction: MessageDirection, value: Handle<UiNode>, ) -> UiMessage
Creates TreeMessage::RemoveItem
message.
Sourcepub fn set_expander_shown(
destination: Handle<UiNode>,
direction: MessageDirection,
value: bool,
) -> UiMessage
pub fn set_expander_shown( destination: Handle<UiNode>, direction: MessageDirection, value: bool, ) -> UiMessage
Creates TreeMessage::SetExpanderShown
message.
Sourcepub fn set_items(
destination: Handle<UiNode>,
direction: MessageDirection,
items: Vec<Handle<UiNode>>,
remove_previous: bool,
) -> UiMessage
pub fn set_items( destination: Handle<UiNode>, direction: MessageDirection, items: Vec<Handle<UiNode>>, remove_previous: bool, ) -> UiMessage
Creates TreeMessage::SetItems
message.
Sourcepub fn select(
destination: Handle<UiNode>,
direction: MessageDirection,
value: SelectionState,
) -> UiMessage
pub fn select( destination: Handle<UiNode>, direction: MessageDirection, value: SelectionState, ) -> UiMessage
Creates TreeMessage::Select
message.
Trait Implementations§
Source§impl Clone for TreeMessage
impl Clone for TreeMessage
Source§fn clone(&self) -> TreeMessage
fn clone(&self) -> TreeMessage
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for TreeMessage
impl Debug for TreeMessage
Source§impl PartialEq for TreeMessage
impl PartialEq for TreeMessage
impl Eq for TreeMessage
impl StructuralPartialEq for TreeMessage
Auto Trait Implementations§
impl Freeze for TreeMessage
impl !RefUnwindSafe for TreeMessage
impl Send for TreeMessage
impl Sync for TreeMessage
impl Unpin for TreeMessage
impl !UnwindSafe for TreeMessage
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