pub enum MenuMessage {
Activate,
Deactivate,
}Expand description
A set of messages that can be used to manipulate a Menu widget at runtime.
Variants§
Activate
Activates the menu so it captures mouse input by itself and allows you to open menu item by a simple mouse hover.
Deactivate
Deactivates the menu.
Implementations§
Source§impl MenuMessage
impl MenuMessage
Sourcepub fn activate(
destination: Handle<UiNode>,
direction: MessageDirection,
) -> UiMessage
pub fn activate( destination: Handle<UiNode>, direction: MessageDirection, ) -> UiMessage
Creates MenuMessage::Activate message.
Sourcepub fn deactivate(
destination: Handle<UiNode>,
direction: MessageDirection,
) -> UiMessage
pub fn deactivate( destination: Handle<UiNode>, direction: MessageDirection, ) -> UiMessage
Creates MenuMessage::Deactivate message.
Trait Implementations§
Source§impl Clone for MenuMessage
impl Clone for MenuMessage
Source§fn clone(&self) -> MenuMessage
fn clone(&self) -> MenuMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MenuMessage
impl Debug for MenuMessage
Source§impl PartialEq for MenuMessage
impl PartialEq for MenuMessage
impl Eq for MenuMessage
impl StructuralPartialEq for MenuMessage
Auto Trait Implementations§
impl Freeze for MenuMessage
impl RefUnwindSafe for MenuMessage
impl Send for MenuMessage
impl Sync for MenuMessage
impl Unpin for MenuMessage
impl UnwindSafe for MenuMessage
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