Struct PropertyEditorTranslationContext

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pub struct PropertyEditorTranslationContext<'b, 'c> {
    pub environment: Option<Arc<dyn InspectorEnvironment>>,
    pub name: &'b str,
    pub owner_type_id: TypeId,
    pub message: &'c UiMessage,
    pub definition_container: Arc<PropertyEditorDefinitionContainer>,
}
Expand description

The details relevant to translating a message from an editor widget into a PropertyChanged message that an Inspector widget can use to update the inspected property based on the messages from the editor.

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§environment: Option<Arc<dyn InspectorEnvironment>>

Optional untyped information about the broader application in which this proprety is being translated. This allows the translation to adapt to the situation if we can successfully cast the given InspectorEnvironment into a specific type.

When the environment is not None, it is often an fyroxed_base::inspector::EditorEnvironment which may be accessed using EditorEnvironment::try_get_from. For example, the EditorEnvironment can be used by fyroxed_base::inspector::editors::script::ScriptPropertyEditor to translate the UUID of a script into an actual fyrox::script::Script when it receives a ScriptPropertyEditorMessage::Value.

§name: &'b str

The name of the property being edited. This comes from ContextEntry::property_name.

§owner_type_id: TypeId

The type of the object whose property is being edited. This comes from ContextEntry::property_owner_type_id.

§message: &'c UiMessage

The original message that may be translated, if it represents a change in the property.

§definition_container: Arc<PropertyEditorDefinitionContainer>

The list of the Inspectors property editors. This allows one property editor to make use of other property editors.

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