pub enum DecoratorMessage {
Select(bool),
HoverBrush(StyledProperty<Brush>),
NormalBrush(StyledProperty<Brush>),
PressedBrush(StyledProperty<Brush>),
SelectedBrush(StyledProperty<Brush>),
}Expand description
A set of messages that is used to modify Decorator widgets state.
Variants§
Select(bool)
This message is used to switch a decorator in a Selected state or not.
HoverBrush(StyledProperty<Brush>)
Sets a new brush for Hovered state.
NormalBrush(StyledProperty<Brush>)
Sets a new brush for Normal state.
PressedBrush(StyledProperty<Brush>)
Sets a new brush for Pressed state.
SelectedBrush(StyledProperty<Brush>)
Sets a new brush for Selected state.
Implementations§
Source§impl DecoratorMessage
impl DecoratorMessage
Sourcepub fn select(
destination: Handle<UiNode>,
direction: MessageDirection,
value: bool,
) -> UiMessage
pub fn select( destination: Handle<UiNode>, direction: MessageDirection, value: bool, ) -> UiMessage
Creates a DecoratorMessage::Select message.
Sourcepub fn hover_brush(
destination: Handle<UiNode>,
direction: MessageDirection,
value: StyledProperty<Brush>,
) -> UiMessage
pub fn hover_brush( destination: Handle<UiNode>, direction: MessageDirection, value: StyledProperty<Brush>, ) -> UiMessage
Creates a DecoratorMessage::HoverBrush message.
Sourcepub fn normal_brush(
destination: Handle<UiNode>,
direction: MessageDirection,
value: StyledProperty<Brush>,
) -> UiMessage
pub fn normal_brush( destination: Handle<UiNode>, direction: MessageDirection, value: StyledProperty<Brush>, ) -> UiMessage
Creates a DecoratorMessage::NormalBrush message.
Sourcepub fn pressed_brush(
destination: Handle<UiNode>,
direction: MessageDirection,
value: StyledProperty<Brush>,
) -> UiMessage
pub fn pressed_brush( destination: Handle<UiNode>, direction: MessageDirection, value: StyledProperty<Brush>, ) -> UiMessage
Creates a DecoratorMessage::PressedBrush message.
Sourcepub fn selected_brush(
destination: Handle<UiNode>,
direction: MessageDirection,
value: StyledProperty<Brush>,
) -> UiMessage
pub fn selected_brush( destination: Handle<UiNode>, direction: MessageDirection, value: StyledProperty<Brush>, ) -> UiMessage
Creates a DecoratorMessage::SelectedBrush message.
Trait Implementations§
Source§impl Clone for DecoratorMessage
impl Clone for DecoratorMessage
Source§fn clone(&self) -> DecoratorMessage
fn clone(&self) -> DecoratorMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DecoratorMessage
impl Debug for DecoratorMessage
Source§impl PartialEq for DecoratorMessage
impl PartialEq for DecoratorMessage
impl StructuralPartialEq for DecoratorMessage
Auto Trait Implementations§
impl Freeze for DecoratorMessage
impl RefUnwindSafe for DecoratorMessage
impl Send for DecoratorMessage
impl Sync for DecoratorMessage
impl Unpin for DecoratorMessage
impl UnwindSafe for DecoratorMessage
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