pub enum AnimationPlayerMessage {
EnableAnimation {
animation: String,
enabled: bool,
},
RewindAnimation {
animation: String,
},
TimePosition {
animation: String,
time: f32,
},
}
Variants§
Implementations§
Source§impl AnimationPlayerMessage
impl AnimationPlayerMessage
Sourcepub fn enable_animation(
destination: Handle<UiNode>,
direction: MessageDirection,
animation: String,
enabled: bool,
) -> UiMessage
pub fn enable_animation( destination: Handle<UiNode>, direction: MessageDirection, animation: String, enabled: bool, ) -> UiMessage
Creates a new Self::EnableAnimation message.
Sourcepub fn rewind_animation(
destination: Handle<UiNode>,
direction: MessageDirection,
animation: String,
) -> UiMessage
pub fn rewind_animation( destination: Handle<UiNode>, direction: MessageDirection, animation: String, ) -> UiMessage
Creates a new Self::RewindAnimation message.
Sourcepub fn time_position(
destination: Handle<UiNode>,
direction: MessageDirection,
animation: String,
time: f32,
) -> UiMessage
pub fn time_position( destination: Handle<UiNode>, direction: MessageDirection, animation: String, time: f32, ) -> UiMessage
Creates a new Self::TimePosition message.
Trait Implementations§
Source§impl Clone for AnimationPlayerMessage
impl Clone for AnimationPlayerMessage
Source§fn clone(&self) -> AnimationPlayerMessage
fn clone(&self) -> AnimationPlayerMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimationPlayerMessage
impl Debug for AnimationPlayerMessage
Source§impl PartialEq for AnimationPlayerMessage
impl PartialEq for AnimationPlayerMessage
impl StructuralPartialEq for AnimationPlayerMessage
Auto Trait Implementations§
impl Freeze for AnimationPlayerMessage
impl RefUnwindSafe for AnimationPlayerMessage
impl Send for AnimationPlayerMessage
impl Sync for AnimationPlayerMessage
impl Unpin for AnimationPlayerMessage
impl UnwindSafe for AnimationPlayerMessage
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