pub type AndNode = AndNode<Handle<UiNode>>;Expand description
UI-specific animation blending state machine And logic node.
Aliased Type§
pub struct AndNode {
pub lhs: Box<LogicNode<Handle<UiNode>>>,
pub rhs: Box<LogicNode<Handle<UiNode>>>,
}Fields§
§lhs: Box<LogicNode<Handle<UiNode>>>Left argument.
rhs: Box<LogicNode<Handle<UiNode>>>Right argument.