pub struct GraphNodeConstructor<Node, Ctx> {
pub default: Arc<dyn Fn() -> Node + Send + Sync>,
pub variants: Vec<Variant<Node, Ctx>>,
pub group: &'static str,
pub assembly_name: &'static str,
}
Expand description
Node constructor creates scene nodes in various states.
Fields§
§default: Arc<dyn Fn() -> Node + Send + Sync>
A boxed type constructor that returns a node in default state. This constructor is used at deserialization stage.
variants: Vec<Variant<Node, Ctx>>
A set of node constructors that returns specific variants of the same node type. Could be
used to pre-define specific variations of nodes, for example a Mesh
node could have
different surfaces (sphere, cube, cone, etc.). It is used by the editor, this collection must
have at least one item to be shown in the editor.
group: &'static str
Name of the group the type belongs to.
assembly_name: &'static str
A name of the assembly this node constructor is from.
Implementations§
Source§impl<Node, Ctx> GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> GraphNodeConstructor<Node, Ctx>
Sourcepub fn new<Inner>() -> GraphNodeConstructor<Node, Ctx>where
Node: From<Inner>,
Inner: ConstructorProvider<Node, Ctx>,
pub fn new<Inner>() -> GraphNodeConstructor<Node, Ctx>where
Node: From<Inner>,
Inner: ConstructorProvider<Node, Ctx>,
Creates a new node constructor with default values for the given scene node type. This method
automatically creates default constructor, but leaves potential variants empty (nothing will
be shown in the editor, use Self::with_variant
to add potential variant of the constructor).
Sourcepub fn with_group(self, group: &'static str) -> GraphNodeConstructor<Node, Ctx>
pub fn with_group(self, group: &'static str) -> GraphNodeConstructor<Node, Ctx>
Sets a desired group for the constructor.
Sourcepub fn with_variant<F>(
self,
name: impl AsRef<str>,
variant: F,
) -> GraphNodeConstructor<Node, Ctx>
pub fn with_variant<F>( self, name: impl AsRef<str>, variant: F, ) -> GraphNodeConstructor<Node, Ctx>
Adds a new constructor variant.
Auto Trait Implementations§
impl<Node, Ctx> Freeze for GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> !RefUnwindSafe for GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> Send for GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> Sync for GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> Unpin for GraphNodeConstructor<Node, Ctx>
impl<Node, Ctx> !UnwindSafe for GraphNodeConstructor<Node, Ctx>
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