pub struct Plane {
pub normal: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub d: f32,
}
Fields§
§normal: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
§d: f32
Implementations§
Source§impl Plane
impl Plane
Sourcepub fn from_normal_and_point(
normal: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
) -> Option<Plane>
pub fn from_normal_and_point( normal: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> Option<Plane>
Creates plane from a point and normal vector at that point. May fail if normal is degenerated vector.
Sourcepub fn from_triangle(
a: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
b: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
c: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
) -> Option<Plane>
pub fn from_triangle( a: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, b: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, c: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> Option<Plane>
Tries to create a plane from three points (triangle). May fail if the triangle is degenerated (collapsed into a point or a line).
Sourcepub fn from_abcd(a: f32, b: f32, c: f32, d: f32) -> Option<Plane>
pub fn from_abcd(a: f32, b: f32, c: f32, d: f32) -> Option<Plane>
Creates plane using coefficients of plane equation Ax + By + Cz + D = 0 May fail if length of normal vector is zero (normal is degenerated vector).
pub fn dot( &self, point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> f32
pub fn distance( &self, point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> f32
Sourcepub fn project(
&self,
point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn project( &self, point: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
Projects the given point onto the plane along the normal vector of the plane.
Sourcepub fn intersection_point(
&self,
b: &Plane,
c: &Plane,
) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn intersection_point( &self, b: &Plane, c: &Plane, ) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
Trait Implementations§
Source§impl Visit for Plane
impl Visit for Plane
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
impl Copy for Plane
impl StructuralPartialEq for Plane
Auto Trait Implementations§
impl Freeze for Plane
impl RefUnwindSafe for Plane
impl Send for Plane
impl Sync for Plane
impl Unpin for Plane
impl UnwindSafe for Plane
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impl<T> BorrowMut<T> for Twhere
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