Struct AxisAlignedBoundingBox

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pub struct AxisAlignedBoundingBox {
    pub min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
    pub max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
}

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§min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>§max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>

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impl AxisAlignedBoundingBox

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pub const fn unit() -> AxisAlignedBoundingBox

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pub const fn collapsed() -> AxisAlignedBoundingBox

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pub fn from_radius(radius: f32) -> AxisAlignedBoundingBox

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pub const fn from_min_max( min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> AxisAlignedBoundingBox

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pub fn from_point( point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> AxisAlignedBoundingBox

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pub fn from_points( points: &[Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>], ) -> AxisAlignedBoundingBox

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pub fn add_point( &mut self, a: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )

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pub fn inflate( &mut self, delta: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )

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pub fn add_box(&mut self, other: AxisAlignedBoundingBox)

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pub fn corners( &self, ) -> [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>; 8]

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pub fn volume(&self) -> f32

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pub fn offset( &mut self, v: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )

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pub fn center(&self) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>

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pub fn half_extents( &self, ) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>

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pub fn invalidate(&mut self)

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pub fn is_valid(&self) -> bool

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pub fn is_degenerate(&self) -> bool

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pub fn is_invalid_or_degenerate(&self) -> bool

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pub fn is_contains_point( &self, point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> bool

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pub fn is_intersects_sphere( &self, position: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, radius: f32, ) -> bool

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pub fn is_intersects_aabb(&self, other: &AxisAlignedBoundingBox) -> bool

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pub fn transform( &self, m: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>, ) -> AxisAlignedBoundingBox

Transforms axis-aligned bounding box using given affine transformation matrix.

§References

Transforming Axis-Aligned Bounding Boxes by Jim Arvo, “Graphics Gems”, Academic Press, 1990

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pub fn split(&self) -> [AxisAlignedBoundingBox; 8]

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pub fn project( &self, view_projection: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>, viewport: &Rect<i32>, ) -> Rect<f32>

Trait Implementations§

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impl Clone for AxisAlignedBoundingBox

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fn clone(&self) -> AxisAlignedBoundingBox

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AxisAlignedBoundingBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AxisAlignedBoundingBox

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fn default() -> AxisAlignedBoundingBox

Returns the “default value” for a type. Read more
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impl Visit for AxisAlignedBoundingBox

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fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>

Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
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impl Copy for AxisAlignedBoundingBox

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