pub struct AxisAlignedBoundingBox {
pub min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
pub max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
}
Fields§
§min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
§max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
Implementations§
Source§impl AxisAlignedBoundingBox
impl AxisAlignedBoundingBox
pub const fn unit() -> AxisAlignedBoundingBox
pub const fn collapsed() -> AxisAlignedBoundingBox
pub fn from_radius(radius: f32) -> AxisAlignedBoundingBox
pub const fn from_min_max( min: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, max: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> AxisAlignedBoundingBox
pub fn from_point( point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> AxisAlignedBoundingBox
pub fn from_points( points: &[Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>], ) -> AxisAlignedBoundingBox
pub fn add_point( &mut self, a: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )
pub fn inflate( &mut self, delta: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )
pub fn add_box(&mut self, other: AxisAlignedBoundingBox)
pub fn corners( &self, ) -> [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>; 8]
pub fn volume(&self) -> f32
pub fn offset( &mut self, v: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, )
pub fn center(&self) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn half_extents( &self, ) -> Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
pub fn invalidate(&mut self)
pub fn is_valid(&self) -> bool
pub fn is_degenerate(&self) -> bool
pub fn is_invalid_or_degenerate(&self) -> bool
pub fn is_contains_point( &self, point: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> bool
pub fn is_intersects_sphere( &self, position: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, radius: f32, ) -> bool
pub fn is_intersects_aabb(&self, other: &AxisAlignedBoundingBox) -> bool
Sourcepub fn transform(
&self,
m: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>,
) -> AxisAlignedBoundingBox
pub fn transform( &self, m: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>, ) -> AxisAlignedBoundingBox
Transforms axis-aligned bounding box using given affine transformation matrix.
§References
Transforming Axis-Aligned Bounding Boxes by Jim Arvo, “Graphics Gems”, Academic Press, 1990
pub fn split(&self) -> [AxisAlignedBoundingBox; 8]
pub fn project( &self, view_projection: &Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>, viewport: &Rect<i32>, ) -> Rect<f32>
Trait Implementations§
Source§impl Clone for AxisAlignedBoundingBox
impl Clone for AxisAlignedBoundingBox
Source§fn clone(&self) -> AxisAlignedBoundingBox
fn clone(&self) -> AxisAlignedBoundingBox
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AxisAlignedBoundingBox
impl Debug for AxisAlignedBoundingBox
Source§impl Default for AxisAlignedBoundingBox
impl Default for AxisAlignedBoundingBox
Source§fn default() -> AxisAlignedBoundingBox
fn default() -> AxisAlignedBoundingBox
Returns the “default value” for a type. Read more
Source§impl Visit for AxisAlignedBoundingBox
impl Visit for AxisAlignedBoundingBox
Source§fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> Result<(), VisitError>
Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
impl Copy for AxisAlignedBoundingBox
Auto Trait Implementations§
impl Freeze for AxisAlignedBoundingBox
impl RefUnwindSafe for AxisAlignedBoundingBox
impl Send for AxisAlignedBoundingBox
impl Sync for AxisAlignedBoundingBox
impl Unpin for AxisAlignedBoundingBox
impl UnwindSafe for AxisAlignedBoundingBox
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