pub enum TileConstraint<T, P> {
None,
Terrain(T),
Pattern(P),
}Expand description
The ways in which a cell’s choice of tile can be constrained.
Variants§
None
No constraint. This means that the cell is outside of the area of consideration for the autotiler, such as beyond the edge of the world. Cells with this constraint put no limits on what may be adjacent in any direction.
Terrain(T)
A terrain is a set of possible patterns. Any pattern within the terrain may be chosen to be the pattern for this cell.
Pattern(P)
A pattern constraint means that the pattern for this cell has already been chosen and may not change.
Implementations§
Source§impl<T, P> TileConstraint<T, P>
impl<T, P> TileConstraint<T, P>
Sourcepub fn is_none(&self) -> bool
pub fn is_none(&self) -> bool
True if this is the None constraint that does not restrict which pattern may be chosen.
Sourcepub fn is_some(&self) -> bool
pub fn is_some(&self) -> bool
True if this constraint is not None, meaning it is either a pattern or a terrain.
Sourcepub fn is_terrain(&self) -> bool
pub fn is_terrain(&self) -> bool
True if this constraint is a terrain, meaning there are zero or more permitted patterns.
Sourcepub fn is_pattern(&self) -> bool
pub fn is_pattern(&self) -> bool
Tue if this contraint is a pattern, meaning that only that exact pattern is permitted.
Sourcepub fn all_patterns(&self) -> TileConstraint<impl Iterator<Item = &P>, &P> ⓘwhere
T: TileTerrain<Pattern = P>,
pub fn all_patterns(&self) -> TileConstraint<impl Iterator<Item = &P>, &P> ⓘwhere
T: TileTerrain<Pattern = P>,
An iterator over all the patterns explicitly permitted by this contraint,
or an empty iterator if the constraint is None.
The None constraint permits any pattern, but it is not possible to create
an interator over all patterns here, so all_patterns should usually only
be called if is_some returns true.
Trait Implementations§
Source§impl<T, P> Clone for TileConstraint<T, P>
impl<T, P> Clone for TileConstraint<T, P>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<T, P> Debug for TileConstraint<T, P>
impl<T, P> Debug for TileConstraint<T, P>
Source§impl<T, P> Default for &TileConstraint<T, P>
impl<T, P> Default for &TileConstraint<T, P>
Source§impl<T, P> Default for TileConstraint<T, P>
impl<T, P> Default for TileConstraint<T, P>
Source§impl<T, P> Iterator for TileConstraint<T, P>
impl<T, P> Iterator for TileConstraint<T, P>
Source§fn next(&mut self) -> Option<<TileConstraint<T, P> as Iterator>::Item>
fn next(&mut self) -> Option<<TileConstraint<T, P> as Iterator>::Item>
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Auto Trait Implementations§
impl<T, P> Freeze for TileConstraint<T, P>
impl<T, P> RefUnwindSafe for TileConstraint<T, P>where
T: RefUnwindSafe,
P: RefUnwindSafe,
impl<T, P> Send for TileConstraint<T, P>
impl<T, P> Sync for TileConstraint<T, P>
impl<T, P> Unpin for TileConstraint<T, P>
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FromE: Default + Extend<E>,
FromF: Default + Extend<F>,
FromG: Default + Extend<G>,
FromH: Default + Extend<H>,
FromI: Default + Extend<I>,
FromJ: Default + Extend<J>,
FromK: Default + Extend<K>,
impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI, J, FromJ, K, FromK> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK)> for ITwhere
IT: Iterator<Item = (A, B, C, D, E, F, G, H, I, J, K)>,
FromA: Default + Extend<A>,
FromB: Default + Extend<B>,
FromC: Default + Extend<C>,
FromD: Default + Extend<D>,
FromE: Default + Extend<E>,
FromF: Default + Extend<F>,
FromG: Default + Extend<G>,
FromH: Default + Extend<H>,
FromI: Default + Extend<I>,
FromJ: Default + Extend<J>,
FromK: Default + Extend<K>,
Source§fn multiunzip(
self,
) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK)
fn multiunzip( self, ) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK)
Source§impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI, J, FromJ, K, FromK, L, FromL> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK, FromL)> for ITwhere
IT: Iterator<Item = (A, B, C, D, E, F, G, H, I, J, K, L)>,
FromA: Default + Extend<A>,
FromB: Default + Extend<B>,
FromC: Default + Extend<C>,
FromD: Default + Extend<D>,
FromE: Default + Extend<E>,
FromF: Default + Extend<F>,
FromG: Default + Extend<G>,
FromH: Default + Extend<H>,
FromI: Default + Extend<I>,
FromJ: Default + Extend<J>,
FromK: Default + Extend<K>,
FromL: Default + Extend<L>,
impl<IT, A, FromA, B, FromB, C, FromC, D, FromD, E, FromE, F, FromF, G, FromG, H, FromH, I, FromI, J, FromJ, K, FromK, L, FromL> MultiUnzip<(FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK, FromL)> for ITwhere
IT: Iterator<Item = (A, B, C, D, E, F, G, H, I, J, K, L)>,
FromA: Default + Extend<A>,
FromB: Default + Extend<B>,
FromC: Default + Extend<C>,
FromD: Default + Extend<D>,
FromE: Default + Extend<E>,
FromF: Default + Extend<F>,
FromG: Default + Extend<G>,
FromH: Default + Extend<H>,
FromI: Default + Extend<I>,
FromJ: Default + Extend<J>,
FromK: Default + Extend<K>,
FromL: Default + Extend<L>,
Source§fn multiunzip(
self,
) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK, FromL)
fn multiunzip( self, ) -> (FromA, FromB, FromC, FromD, FromE, FromF, FromG, FromH, FromI, FromJ, FromK, FromL)
Source§impl<T, U> ObjectOrVariant<T> for Uwhere
PhantomData<U>: ObjectOrVariantHelper<T, U>,
impl<T, U> ObjectOrVariant<T> for Uwhere
PhantomData<U>: ObjectOrVariantHelper<T, U>,
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian().Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self to the equivalent element of its superset.