pub enum BrushThreadMessage {
StartStroke(Brush, Handle<Node>, TerrainTextureData),
EndStroke,
Pixel(BrushPixelMessage),
}Expand description
A message that can be sent to the terrain painting thread to control the painting.
Variants§
StartStroke(Brush, Handle<Node>, TerrainTextureData)
Set the brush that will be used for future pixels and the textures that will be modified.
EndStroke
No futher pixels will be sent for the current stroke.
Pixel(BrushPixelMessage)
Paint the given pixel as part of the current stroke.
Trait Implementations§
Source§impl Clone for BrushThreadMessage
impl Clone for BrushThreadMessage
Source§fn clone(&self) -> BrushThreadMessage
fn clone(&self) -> BrushThreadMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BrushThreadMessage
impl !RefUnwindSafe for BrushThreadMessage
impl Send for BrushThreadMessage
impl Sync for BrushThreadMessage
impl Unpin for BrushThreadMessage
impl !UnwindSafe for BrushThreadMessage
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