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AnimationContainer

Type Alias AnimationContainer 

Source
pub type AnimationContainer = AnimationContainer<Handle<Node>>;
Expand description

Scene specific animation container.

Aliased Type§

pub struct AnimationContainer { /* private fields */ }

Trait Implementations§

Source§

impl AnimationContainerExt for AnimationContainer

Source§

fn update_animations(&mut self, nodes: &mut NodePool, dt: f32)

Updates all animations in the container and applies their poses to respective nodes. This method is intended to be used only by the internals of the engine!