pub type AnimationContainer = AnimationContainer<Handle<Node>>;Expand description
Scene specific animation container.
Aliased Type§
pub struct AnimationContainer { /* private fields */ }Trait Implementations§
Source§impl AnimationContainerExt for AnimationContainer
impl AnimationContainerExt for AnimationContainer
Source§fn update_animations(&mut self, nodes: &mut NodePool, dt: f32)
fn update_animations(&mut self, nodes: &mut NodePool, dt: f32)
Updates all animations in the container and applies their poses to respective nodes. This method is intended to
be used only by the internals of the engine!