pub struct SceneRenderData {
pub camera_data: FxHashMap<Handle<Node>, RenderDataContainer>,
pub scene_data: RenderDataContainer,
}Expand description
A set of frame buffers, renderers, that contains scene-specific data.
Fields§
§camera_data: FxHashMap<Handle<Node>, RenderDataContainer>A set of render data containers associated with cameras.
scene_data: RenderDataContainerScene-specific render data.
Implementations§
Source§impl SceneRenderData
impl SceneRenderData
Sourcepub fn new(
server: &dyn GraphicsServer,
frame_size: Vector2<f32>,
final_frame_texture: FrameTextureKind,
) -> Result<Self, FrameworkError>
pub fn new( server: &dyn GraphicsServer, frame_size: Vector2<f32>, final_frame_texture: FrameTextureKind, ) -> Result<Self, FrameworkError>
Creates new scene-specific render data.
Sourcepub fn set_quality_settings(&mut self, settings: &QualitySettings)
pub fn set_quality_settings(&mut self, settings: &QualitySettings)
Sets the new quality settings.
Auto Trait Implementations§
impl !Freeze for SceneRenderData
impl !RefUnwindSafe for SceneRenderData
impl !Send for SceneRenderData
impl !Sync for SceneRenderData
impl Unpin for SceneRenderData
impl !UnwindSafe for SceneRenderData
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