pub struct ObserversCollection {
pub cameras: Vec<Observer>,
pub reflection_probes: Vec<Observer>,
}Expand description
Collections of observers in a scene.
Fields§
§cameras: Vec<Observer>Camera observers.
reflection_probes: Vec<Observer>Reflection probes, rendered first.
Implementations§
Source§impl ObserversCollection
impl ObserversCollection
Sourcepub fn from_scene(scene: &Scene, frame_size: Vector2<f32>) -> Self
pub fn from_scene(scene: &Scene, frame_size: Vector2<f32>) -> Self
Creates a new observers collection from a scene. This method collects all observers that need to render the scene (which includes camera and reflection probes).
Trait Implementations§
Source§impl Default for ObserversCollection
impl Default for ObserversCollection
Source§fn default() -> ObserversCollection
fn default() -> ObserversCollection
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ObserversCollection
impl !RefUnwindSafe for ObserversCollection
impl Send for ObserversCollection
impl Sync for ObserversCollection
impl Unpin for ObserversCollection
impl !UnwindSafe for ObserversCollection
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