pub enum MaterialPropertyRef<'a> {
Show 20 variants
Float(&'a f32),
FloatArray(&'a [f32]),
Int(&'a i32),
IntArray(&'a [i32]),
UInt(&'a u32),
UIntArray(&'a [u32]),
Vector2(&'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>),
Vector2Array(&'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>]),
Vector3(&'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>),
Vector3Array(&'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>]),
Vector4(&'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>),
Vector4Array(&'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>]),
Matrix2(&'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>),
Matrix2Array(&'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>]),
Matrix3(&'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>),
Matrix3Array(&'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>]),
Matrix4(&'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>),
Matrix4Array(&'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>]),
Bool(&'a bool),
Color(&'a Color),
}Expand description
A set of possible material property types.
Variants§
Float(&'a f32)
Real number.
FloatArray(&'a [f32])
Real number array.
Int(&'a i32)
Integer number.
IntArray(&'a [i32])
Integer number array.
UInt(&'a u32)
Natural number.
UIntArray(&'a [u32])
Natural number array.
Vector2(&'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>)
Two-dimensional vector.
Vector2Array(&'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>])
Two-dimensional vector array.
Vector3(&'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>)
Three-dimensional vector.
Vector3Array(&'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>])
Three-dimensional vector array.
Vector4(&'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>)
Four-dimensional vector.
Vector4Array(&'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>])
Four-dimensional vector array.
Matrix2(&'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>)
2x2 Matrix.
Matrix2Array(&'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>])
2x2 Matrix array.
Matrix3(&'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>)
3x3 Matrix.
Matrix3Array(&'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>])
3x3 Matrix array.
Matrix4(&'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>)
4x4 Matrix.
Matrix4Array(&'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>])
4x4 Matrix array.
Bool(&'a bool)
Boolean value.
Color(&'a Color)
An sRGB color.
Trait Implementations§
Source§impl<'a> Clone for MaterialPropertyRef<'a>
impl<'a> Clone for MaterialPropertyRef<'a>
Source§fn clone(&self) -> MaterialPropertyRef<'a>
fn clone(&self) -> MaterialPropertyRef<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for MaterialPropertyRef<'a>
impl<'a> Debug for MaterialPropertyRef<'a>
Source§impl<'a> From<&'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>]> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>],
) -> MaterialPropertyRef<'a>
fn from( value: &'a [Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>], ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [f32]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [f32]> for MaterialPropertyRef<'a>
Source§fn from(value: &'a [f32]) -> MaterialPropertyRef<'a>
fn from(value: &'a [f32]) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [i32]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [i32]> for MaterialPropertyRef<'a>
Source§fn from(value: &'a [i32]) -> MaterialPropertyRef<'a>
fn from(value: &'a [i32]) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a [u32]> for MaterialPropertyRef<'a>
impl<'a> From<&'a [u32]> for MaterialPropertyRef<'a>
Source§fn from(value: &'a [u32]) -> MaterialPropertyRef<'a>
fn from(value: &'a [u32]) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Color> for MaterialPropertyRef<'a>
impl<'a> From<&'a Color> for MaterialPropertyRef<'a>
Source§fn from(value: &'a Color) -> MaterialPropertyRef<'a>
fn from(value: &'a Color) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<2>, Const<2>, ArrayStorage<f32, 2, 2>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<3>, Const<3>, ArrayStorage<f32, 3, 3>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<4>, Const<1>, ArrayStorage<f32, 4, 1>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>> for MaterialPropertyRef<'a>
impl<'a> From<&'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>> for MaterialPropertyRef<'a>
Source§fn from(
value: &'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>,
) -> MaterialPropertyRef<'a>
fn from( value: &'a Matrix<f32, Const<4>, Const<4>, ArrayStorage<f32, 4, 4>>, ) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a bool> for MaterialPropertyRef<'a>
impl<'a> From<&'a bool> for MaterialPropertyRef<'a>
Source§fn from(value: &'a bool) -> MaterialPropertyRef<'a>
fn from(value: &'a bool) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a f32> for MaterialPropertyRef<'a>
impl<'a> From<&'a f32> for MaterialPropertyRef<'a>
Source§fn from(value: &'a f32) -> MaterialPropertyRef<'a>
fn from(value: &'a f32) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a i32> for MaterialPropertyRef<'a>
impl<'a> From<&'a i32> for MaterialPropertyRef<'a>
Source§fn from(value: &'a i32) -> MaterialPropertyRef<'a>
fn from(value: &'a i32) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
Source§impl<'a> From<&'a u32> for MaterialPropertyRef<'a>
impl<'a> From<&'a u32> for MaterialPropertyRef<'a>
Source§fn from(value: &'a u32) -> MaterialPropertyRef<'a>
fn from(value: &'a u32) -> MaterialPropertyRef<'a>
Converts to this type from the input type.
impl<'a> Copy for MaterialPropertyRef<'a>
Auto Trait Implementations§
impl<'a> Freeze for MaterialPropertyRef<'a>
impl<'a> RefUnwindSafe for MaterialPropertyRef<'a>
impl<'a> Send for MaterialPropertyRef<'a>
impl<'a> Sync for MaterialPropertyRef<'a>
impl<'a> Unpin for MaterialPropertyRef<'a>
impl<'a> UnwindSafe for MaterialPropertyRef<'a>
Blanket Implementations§
Source§impl<T> AsyncTaskResult for T
impl<T> AsyncTaskResult for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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Converts
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Converts
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