pub struct Page {
pub pixels: Vec<u8>,
pub texture: Option<UntypedResource>,
pub rect_packer: RectPacker<usize>,
pub modified: bool,
}Expand description
Page is a storage for rasterized glyphs.
Fields§
§pixels: Vec<u8>The texture data for rendering some glyphs. When new glyphs are required, this data may be modified if space is available.
texture: Option<UntypedResource>An embedded texture containing a copy of pixels.
This is used by the GPU to render the glyph, and it must be updated
whenever pixels changes.
rect_packer: RectPacker<usize>A structure that contains the occupied rectangles within the page texture, allowing new glyphs to be added to the texture by finding unoccupied space, until the page is full.
modified: boolTrue if one or more glyphs have been added to the page, but
texture has not yet been updated by copying the content of pixels.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Page
impl !RefUnwindSafe for Page
impl Send for Page
impl Sync for Page
impl Unpin for Page
impl !UnwindSafe for Page
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