pub struct GpuSamplerDescriptor {
pub min_filter: MinificationFilter,
pub mag_filter: MagnificationFilter,
pub s_wrap_mode: WrapMode,
pub t_wrap_mode: WrapMode,
pub r_wrap_mode: WrapMode,
pub anisotropy: f32,
pub min_lod: f32,
pub max_lod: f32,
pub lod_bias: f32,
}Expand description
A set of potential options that can be used to configure a GPU sampler.
Fields§
§min_filter: MinificationFilterMinification filter of the texture. See MinificationFilter docs for more info.
mag_filter: MagnificationFilterMagnification filter of the texture. See MagnificationFilter docs for more info.
s_wrap_mode: WrapModeS coordinate wrap mode. See WrapMode docs for more info.
t_wrap_mode: WrapModeT coordinate wrap mode. See WrapMode docs for more info.
r_wrap_mode: WrapModeR coordinate wrap mode. See WrapMode docs for more info.
anisotropy: f32Anisotropy level of the texture. Default is 1.0. Max number is usually depends on the GPU, but the cap is 16.0 on pretty much any platform. This number should be a power of two.
min_lod: f32Sets the minimum level-of-detail parameter. This floating-point value limits the selection of highest resolution mipmap (lowest mipmap level). The initial value is -1000.0.
max_lod: f32Sets the maximum level-of-detail parameter. This floating-point value limits the selection of the lowest resolution mipmap (highest mipmap level). The initial value is 1000.0.
lod_bias: f32Specifies a fixed bias value that is to be added to the level-of-detail parameter for the
texture before texture sampling. The specified value is added to the shader-supplied bias
value (if any) and subsequently clamped into the implementation-defined range
−bias_max..bias_max, where bias_max is the value that can be fetched from the current
graphics server. The initial value is 0.0.
Implementations§
Source§impl GpuSamplerDescriptor
impl GpuSamplerDescriptor
Sourcepub fn new_rt_sampler() -> GpuSamplerDescriptor
pub fn new_rt_sampler() -> GpuSamplerDescriptor
Create a sampler for a rander target.
Trait Implementations§
Source§impl Default for GpuSamplerDescriptor
impl Default for GpuSamplerDescriptor
Source§fn default() -> GpuSamplerDescriptor
fn default() -> GpuSamplerDescriptor
Auto Trait Implementations§
impl Freeze for GpuSamplerDescriptor
impl RefUnwindSafe for GpuSamplerDescriptor
impl Send for GpuSamplerDescriptor
impl Sync for GpuSamplerDescriptor
impl Unpin for GpuSamplerDescriptor
impl UnwindSafe for GpuSamplerDescriptor
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