pub struct DEFAULT_TILE_MATERIAL { /* private fields */ }Expand description
The default material for tiles that have no material set.
Methods from Deref<Target = MaterialResource>§
pub const UNTYPED: &'static str = "untyped"
Sourcepub fn state(&self) -> ResourceHeaderGuard<'_, T>
pub fn state(&self) -> ResourceHeaderGuard<'_, T>
Locks internal mutex provides access to the state.
Sourcepub fn try_acquire_state(&self) -> Option<ResourceHeaderGuard<'_, T>>
pub fn try_acquire_state(&self) -> Option<ResourceHeaderGuard<'_, T>>
Tries to lock internal mutex provides access to the state.
pub fn header(&self) -> MutexGuard<'_, RawMutex, ResourceHeader>
Sourcepub fn is_loading(&self) -> bool
pub fn is_loading(&self) -> bool
Returns true if the resource is still loading.
Sourcepub fn is_failed_to_load(&self) -> bool
pub fn is_failed_to_load(&self) -> bool
Returns true if the resource is failed to load.
Sourcepub fn kind(&self) -> ResourceKind
pub fn kind(&self) -> ResourceKind
Returns kind of the resource.
Sourcepub fn data_ref(&self) -> ResourceDataRef<'_, T>
pub fn data_ref(&self) -> ResourceDataRef<'_, T>
Allows you to obtain reference to the resource data.
§Panic
An attempt to use method result will panic if resource is not loaded yet, or
there was load error. Usually this is ok because normally you’d chain this call
like this resource.await?.data_ref(). Every resource implements Future trait
and it returns Result, so if you’ll await future then you’ll get Result, so
call to data_ref will be fine.
Trait Implementations§
Source§impl Deref for DEFAULT_TILE_MATERIAL
impl Deref for DEFAULT_TILE_MATERIAL
impl LazyStatic for DEFAULT_TILE_MATERIAL
Auto Trait Implementations§
impl Freeze for DEFAULT_TILE_MATERIAL
impl RefUnwindSafe for DEFAULT_TILE_MATERIAL
impl Send for DEFAULT_TILE_MATERIAL
impl Sync for DEFAULT_TILE_MATERIAL
impl Unpin for DEFAULT_TILE_MATERIAL
impl UnwindSafe for DEFAULT_TILE_MATERIAL
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