pub struct VertexWeight {
pub value: f32,
pub effector: ErasedHandle,
}Expand description
Vertex weight is a pair of (bone; weight) that affects vertex.
Fields§
§value: f32Exact weight value in [0; 1] range
effector: ErasedHandleHandle to an entity that affects this vertex. It has double meaning relative to context:
- When converting fbx model to engine node it points to FbxModel that control this vertex via sub deformer.
- After conversion is done, on resolve stage it points to a Node in a scene to which converter put all the nodes.
Trait Implementations§
Source§impl Clone for VertexWeight
impl Clone for VertexWeight
Source§fn clone(&self) -> VertexWeight
fn clone(&self) -> VertexWeight
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VertexWeight
impl Debug for VertexWeight
Source§impl Default for VertexWeight
impl Default for VertexWeight
Source§impl PartialEq for VertexWeight
impl PartialEq for VertexWeight
impl Copy for VertexWeight
impl StructuralPartialEq for VertexWeight
Auto Trait Implementations§
impl Freeze for VertexWeight
impl RefUnwindSafe for VertexWeight
impl Send for VertexWeight
impl Sync for VertexWeight
impl Unpin for VertexWeight
impl UnwindSafe for VertexWeight
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