Enum PixelKind

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pub enum PixelKind {
Show 35 variants R32F, R32UI, R16F, D32F, D16, D24S8, RGBA8, SRGBA8, RGB8, SRGB8, BGRA8, BGR8, RG8, LA8, LA16, RG16, R8, L8, L16, R8UI, R16, RGB16, RGBA16, DXT1RGB, DXT1RGBA, DXT3RGBA, DXT5RGBA, RGB32F, RGBA32F, RGB16F, RGBA16F, R8RGTC, RG8RGTC, R11G11B10F, RGB10A2,
}
Expand description

Pixel kind of GPU texture.

Variants§

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R32F

Floating point 32-bit pixel.

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R32UI

Unsigned integer 32-bit pixel.

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R16F

Floating point 16-bit pixel.

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D32F

Floating point 32-bit depth pixel.

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D16

Integer 16-bit depth pixel.

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D24S8

Integer 24-bit depth pixel + 8-bit stencil.

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RGBA8

Red, Green, Blue, Alpha; all by 8-bit.

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SRGBA8

Red, Green, Blue, Alpha in sRGB color space; all by 8-bit.

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RGB8

Red, Green, Blue; all by 8-bit.

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SRGB8

Red, Green, Blue in sRGB color space; all by 8-bit.

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BGRA8

Blue, Green, Red, Alpha; all by 8-bit.

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BGR8

Blue, Green, Red; all by 8-bit.

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RG8

Red, Green; all by 8-bit.

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LA8

Luminance, Alpha; all by 8-bit.

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LA16

Luminance, Alpha; all by 16-bit.

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RG16

Red, Green; all by 16-bit.

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R8

Red, Green; 16-bit.

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L8

Luminance; 8-bit.

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L16

Luminance; 16-bit.

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R8UI

Red, unsigned integer; 8-bit.

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R16

Red, signed integer; 16-bit.

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RGB16

Red, Green, Blue; all by 16-bit.

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RGBA16

Red, Green, Blue, Alpha; all by 8-bit.

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DXT1RGB

Compressed S3TC DXT1 RGB.

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DXT1RGBA

Compressed S3TC DXT1 RGBA.

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DXT3RGBA

Compressed S3TC DXT3 RGBA.

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DXT5RGBA

Compressed S3TC DXT5 RGBA.

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RGB32F

Floating-point RGB texture with 32-bit depth.

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RGBA32F

Floating-point RGBA texture with 32-bit depth.

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RGB16F

Floating-point RGB texture with 16-bit depth.

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RGBA16F

Floating-point RGBA texture with 16-bit depth.

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R8RGTC

Compressed R8 texture (RGTC).

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RG8RGTC

Compressed RG8 texture (RGTC).

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R11G11B10F

Floating-point RGB texture with 11-bit for Red and Green channels, 10-bit for Blue channel.

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RGB10A2

Red, Green, Blue (8-bit) + Alpha (2-bit).

Implementations§

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impl PixelKind

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pub fn is_compressed(self) -> bool

Returns true if the pixel kind is compressed, false - otherwise.

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pub fn element_kind(self) -> PixelElementKind

Returns element kind of the pixel.

Trait Implementations§

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impl Clone for PixelKind

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fn clone(&self) -> PixelKind

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PixelKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for PixelKind

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fn eq(&self, other: &PixelKind) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PixelKind

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impl StructuralPartialEq for PixelKind

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