pub enum InspectorMessage {
Context(InspectorContext),
PropertyChanged(PropertyChanged),
}Expand description
Messages to and from the inspector to keep the inspector and the inspected object in sync.
Variants§
Context(InspectorContext)
Message sent to the inspector to replace the context of the inspector so it can inspect a new object.
PropertyChanged(PropertyChanged)
Message sent from the inspector to notify the world that the object has been edited according to the given PropertyChanged struct.
Implementations§
Source§impl InspectorMessage
impl InspectorMessage
pub fn context( destination: Handle<UiNode>, direction: MessageDirection, value: InspectorContext, ) -> UiMessage
pub fn property_changed( destination: Handle<UiNode>, direction: MessageDirection, value: PropertyChanged, ) -> UiMessage
Trait Implementations§
Source§impl Clone for InspectorMessage
impl Clone for InspectorMessage
Source§fn clone(&self) -> InspectorMessage
fn clone(&self) -> InspectorMessage
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for InspectorMessage
impl Debug for InspectorMessage
Source§impl PartialEq for InspectorMessage
impl PartialEq for InspectorMessage
impl StructuralPartialEq for InspectorMessage
Auto Trait Implementations§
impl Freeze for InspectorMessage
impl !RefUnwindSafe for InspectorMessage
impl Send for InspectorMessage
impl !Sync for InspectorMessage
impl Unpin for InspectorMessage
impl !UnwindSafe for InspectorMessage
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impl<T> BorrowMut<T> for Twhere
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