pub struct DecoratorBuilder { /* private fields */ }Expand description
Creates Decorator widget instances and adds them to the user interface.
Implementations§
Source§impl DecoratorBuilder
impl DecoratorBuilder
Sourcepub fn new(border_builder: BorderBuilder) -> DecoratorBuilder
pub fn new(border_builder: BorderBuilder) -> DecoratorBuilder
Creates a new decorator builder.
Sourcepub fn with_normal_brush(self, brush: StyledProperty<Brush>) -> DecoratorBuilder
pub fn with_normal_brush(self, brush: StyledProperty<Brush>) -> DecoratorBuilder
Sets a desired brush for Normal state.
Sourcepub fn with_hover_brush(self, brush: StyledProperty<Brush>) -> DecoratorBuilder
pub fn with_hover_brush(self, brush: StyledProperty<Brush>) -> DecoratorBuilder
Sets a desired brush for Hovered state.
Sourcepub fn with_pressed_brush(
self,
brush: StyledProperty<Brush>,
) -> DecoratorBuilder
pub fn with_pressed_brush( self, brush: StyledProperty<Brush>, ) -> DecoratorBuilder
Sets a desired brush for Pressed state.
Sourcepub fn with_selected_brush(
self,
brush: StyledProperty<Brush>,
) -> DecoratorBuilder
pub fn with_selected_brush( self, brush: StyledProperty<Brush>, ) -> DecoratorBuilder
Sets a desired brush for Selected state.
Sourcepub fn with_pressable(self, pressable: bool) -> DecoratorBuilder
pub fn with_pressable(self, pressable: bool) -> DecoratorBuilder
Sets whether the decorator is pressable or not.
Sourcepub fn with_selected(self, selected: bool) -> DecoratorBuilder
pub fn with_selected(self, selected: bool) -> DecoratorBuilder
Sets whether the decorator is selected or not.
Sourcepub fn build(self, ctx: &mut BuildContext<'_>) -> Handle<UiNode>
pub fn build(self, ctx: &mut BuildContext<'_>) -> Handle<UiNode>
Finishes decorator instance building.
Auto Trait Implementations§
impl Freeze for DecoratorBuilder
impl !RefUnwindSafe for DecoratorBuilder
impl Send for DecoratorBuilder
impl Sync for DecoratorBuilder
impl Unpin for DecoratorBuilder
impl !UnwindSafe for DecoratorBuilder
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