Skip to main content

State

Struct State 

Source
pub struct State<T: EntityId> {
    pub position: Vector2<f32>,
    pub name: String,
    pub on_enter_actions: Vec<StateActionWrapper<T>>,
    pub on_leave_actions: Vec<StateActionWrapper<T>>,
    pub root: Handle<PoseNode<T>>,
}
Expand description

State is a final “container” for animation pose. It has backing pose node which provides a set of values. States can be connected with each other using transitions, states with transitions form a state graph.

Fields§

§position: Vector2<f32>

Position of state on the canvas. It is editor-specific data.

§name: String

Name of the state.

§on_enter_actions: Vec<StateActionWrapper<T>>

A set of actions that will be executed when entering the state.

§on_leave_actions: Vec<StateActionWrapper<T>>

A set of actions that will be executed when leaving the state.

§root: Handle<PoseNode<T>>

Root node of the state that provides the state with animation data.

Implementations§

Source§

impl<T: EntityId> State<T>

Source

pub const POSITION: &'static str = "position"

Source

pub const NAME: &'static str = "name"

Source

pub const ON_ENTER_ACTIONS: &'static str = "on_enter_actions"

Source

pub const ON_LEAVE_ACTIONS: &'static str = "on_leave_actions"

Source

pub const ROOT: &'static str = "root"

Source§

impl<T: EntityId> State<T>

Source

pub fn new(name: &str, root: Handle<PoseNode<T>>) -> Self

Creates new instance of state with a given pose.

Source

pub fn pose<'a>( &self, nodes: &'a Pool<PoseNode<T>>, ) -> Result<Ref<'a, AnimationPose<T>>, PoolError>

Returns a final pose of the state.

Source

pub fn collect_animations( &self, nodes: &Pool<PoseNode<T>>, animations: &mut FxHashSet<Handle<Animation<T>>>, )

Collects all animation handles used by this state.

Trait Implementations§

Source§

impl<T: Clone + EntityId> Clone for State<T>

Source§

fn clone(&self) -> State<T>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T: Debug + EntityId> Debug for State<T>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T: Default + EntityId> Default for State<T>

Source§

fn default() -> State<T>

Returns the “default value” for a type. Read more
Source§

impl<T: EntityId> NameProvider for State<T>

Source§

fn name(&self) -> &str

Returns a reference to the name of the entity.
Source§

impl<T: PartialEq + EntityId> PartialEq for State<T>

Source§

fn eq(&self, other: &State<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T: EntityId> Reflect for State<T>
where Self: 'static,

Source§

fn source_path() -> &'static str

Source§

fn try_clone_box(&self) -> Option<Box<dyn Reflect>>

Source§

fn type_name(&self) -> &'static str

Source§

fn derived_types() -> &'static [TypeId]

Source§

fn query_derived_types(&self) -> &'static [TypeId]

Source§

fn doc(&self) -> &'static str

Source§

fn assembly_name(&self) -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
Source§

fn type_assembly_name() -> &'static str

Returns a parent assembly name of the type that implements this trait. WARNING: You should use proc-macro (#[derive(Reflect)]) to ensure that this method will return correct assembly name. In other words - there’s no guarantee, that any implementation other than proc-macro will return a correct name of the assembly. Alternatively, you can use env!("CARGO_PKG_NAME") as an implementation.
Source§

fn fields_ref(&self, func: &mut dyn FnMut(&[FieldRef<'_, '_>]))

Source§

fn fields_mut(&mut self, func: &mut dyn FnMut(&mut [FieldMut<'_, '_>]))

Source§

fn into_any(self: Box<Self>) -> Box<dyn Any>

Source§

fn set( &mut self, value: Box<dyn Reflect>, ) -> Result<Box<dyn Reflect>, Box<dyn Reflect>>

Source§

fn as_any(&self, func: &mut dyn FnMut(&dyn Any))

Source§

fn as_any_mut(&mut self, func: &mut dyn FnMut(&mut dyn Any))

Source§

fn as_reflect(&self, func: &mut dyn FnMut(&dyn Reflect))

Source§

fn as_reflect_mut(&mut self, func: &mut dyn FnMut(&mut dyn Reflect))

Source§

fn set_field( &mut self, field_name: &str, value: Box<dyn Reflect>, func: &mut dyn FnMut(Result<Box<dyn Reflect>, SetFieldError>), )

Calls user method specified with #[reflect(setter = ..)] or falls back to Reflect::field_mut
Source§

fn field( &self, name: &str, func: &mut dyn FnMut(Option<&(dyn Reflect + 'static)>), )

Source§

fn field_mut( &mut self, name: &str, func: &mut dyn FnMut(Option<&mut (dyn Reflect + 'static)>), )

Source§

fn as_array(&self, func: &mut dyn FnMut(Option<&(dyn ReflectArray + 'static)>))

Source§

fn as_array_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectArray + 'static)>), )

Source§

fn as_list(&self, func: &mut dyn FnMut(Option<&(dyn ReflectList + 'static)>))

Source§

fn as_list_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectList + 'static)>), )

Source§

fn as_inheritable_variable( &self, func: &mut dyn FnMut(Option<&(dyn ReflectInheritableVariable + 'static)>), )

Source§

fn as_inheritable_variable_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectInheritableVariable + 'static)>), )

Source§

fn as_hash_map( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHashMap + 'static)>), )

Source§

fn as_hash_map_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHashMap + 'static)>), )

Source§

fn as_handle( &self, func: &mut dyn FnMut(Option<&(dyn ReflectHandle + 'static)>), )

Source§

fn as_handle_mut( &mut self, func: &mut dyn FnMut(Option<&mut (dyn ReflectHandle + 'static)>), )

Source§

impl<T: EntityId> Visit for State<T>

Source§

fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult

Read or write this value, depending on whether Visitor::is_reading() is true or false. Read more
Source§

impl<T: EntityId> StructuralPartialEq for State<T>

Auto Trait Implementations§

§

impl<T> Freeze for State<T>

§

impl<T> !RefUnwindSafe for State<T>

§

impl<T> Send for State<T>

§

impl<T> Sync for State<T>

§

impl<T> Unpin for State<T>
where T: Unpin,

§

impl<T> UnsafeUnpin for State<T>

§

impl<T> !UnwindSafe for State<T>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AsyncTaskResult for T
where T: Any + Send + 'static,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> FieldValue for T
where T: Reflect,

Source§

fn field_value_as_any_ref(&self) -> &(dyn Any + 'static)

Casts self to a &dyn Any
Source§

fn field_value_as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Casts self to a &mut dyn Any
Source§

fn field_value_as_reflect(&self) -> &(dyn Reflect + 'static)

Source§

fn field_value_as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Source§

fn type_name(&self) -> &'static str

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<R> GetField for R
where R: Reflect,

Source§

fn get_field<T>(&self, name: &str, func: &mut dyn FnMut(Option<&T>))
where T: 'static,

Source§

fn get_field_mut<T>(&mut self, name: &str, func: &mut dyn FnMut(Option<&mut T>))
where T: 'static,

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> ObjectOrVariant<T> for U

Source§

impl<T> ReflectBase for T
where T: Reflect,

Source§

fn as_any_raw(&self) -> &(dyn Any + 'static)

Source§

fn as_any_raw_mut(&mut self) -> &mut (dyn Any + 'static)

Source§

impl<T> ResolvePath for T
where T: Reflect,

Source§

fn resolve_path<'p>( &self, path: &'p str, func: &mut dyn FnMut(Result<&(dyn Reflect + 'static), ReflectPathError<'p>>), )

Source§

fn resolve_path_mut<'p>( &mut self, path: &'p str, func: &mut dyn FnMut(Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>), )

Source§

fn get_resolve_path<'p, T>( &self, path: &'p str, func: &mut dyn FnMut(Result<&T, ReflectPathError<'p>>), )
where T: Reflect,

Source§

fn get_resolve_path_mut<'p, T>( &mut self, path: &'p str, func: &mut dyn FnMut(Result<&mut T, ReflectPathError<'p>>), )
where T: Reflect,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,

Source§

impl<T> SpriteSheetTexture for T
where T: PartialEq + Clone + Visit + Reflect + Default,