Trait Signal
Other items infutures_signals::signal
#[must_use = "Signals do nothing unless polled"] pub trait Signal { type Item; fn poll_change( self: Pin<&mut Self>, cx: &mut Context<'_> ) -> Poll<Option<Self::Item>>; }
type Item
fn poll_change( self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>>
impl<'a, A: ?Sized> Signal for &'a mut A where A: Signal + Unpin,
type Item = A::Item
impl<A: ?Sized> Signal for Box<A> where A: Signal + Unpin,
impl<A> Signal for Pin<A> where A: Unpin + DerefMut, A::Target: Signal,
type Item = <<A as Deref>::Target as Signal>::Item
impl<A> Signal for IsEmpty<A> where A: SignalVec,
type Item = bool
impl<A> Signal for Len<A> where A: SignalVec,
type Item = usize
impl<A> Signal for SumSignal<A> where A: SignalVec, A::Item: for<'a> Sum<&'a A::Item>,
impl<A> Signal for ToSignalCloned<A> where A: SignalVec,
type Item = Vec<A::Item>
impl<A> Signal for Always<A>
type Item = A
fn poll_change( self: Pin<&mut Self>, _: &mut Context<'_>) -> Poll<Option<Self::Item>>
impl<A> Signal for BroadcasterSignal<A> where A: Signal, A::Item: Copy,
impl<A> Signal for BroadcasterSignalCloned<A> where A: Signal, A::Item: Clone,
impl<A> Signal for Dedupe<A> where A: Signal, A::Item: PartialEq + Copy,
impl<A> Signal for DedupeCloned<A> where A: Signal, A::Item: PartialEq + Clone,
impl<A> Signal for Eq<A> where A: Signal, A::Item: PartialEq,
impl<A> Signal for First<A> where A: Signal,
impl<A> Signal for Flatten<A> where A: Signal, A::Item: Signal,
type Item = <A::Item as Signal>::Item
impl<A> Signal for FromFuture<A> where A: Future,
type Item = Option<A::Output>
impl<A> Signal for FromStream<A> where A: Stream,
type Item = Option<A::Item>
impl<A> Signal for Neq<A> where A: Signal, A::Item: PartialEq,
impl<A> Signal for Receiver<A>
impl<A, B> Signal for Inspect<A, B> where A: Signal, B: FnMut(&A::Item),
impl<A, B, C> Signal for DedupeMap<A, B> where A: Signal, A::Item: PartialEq, B: FnMut(&mut A::Item) -> C,
type Item = C
impl<A, B, C> Signal for FilterMap<A, B> where A: Signal, B: FnMut(A::Item) -> Option<C>,
type Item = Option<C>
impl<A, B, C> Signal for Map<A, B> where A: Signal, B: FnMut(A::Item) -> C,
impl<A, B, C> Signal for MapFuture<A, B, C> where A: Signal, B: Future, C: FnMut(A::Item) -> B,
type Item = Option<B::Output>
impl<A, B, C> Signal for Switch<A, B, C> where A: Signal, B: Signal, C: FnMut(A::Item) -> B,
type Item = B::Item
impl<A, B, C> Signal for Throttle<A, B, C> where A: Signal, B: Future<Output = ()>, C: FnMut() -> B,
impl<A, B, F> Signal for ToSignalMap<A, F> where A: SignalVec, F: FnMut(&[A::Item]) -> B,
type Item = B
impl<A, B, F> Signal for BroadcasterSignalRef<A, F> where A: Signal, F: FnMut(&A::Item) -> B,
impl<A, B, F> Signal for MutableSignalRef<A, F> where F: FnMut(&A) -> B,
impl<A: Clone> Signal for MutableSignalCloned<A>
impl<A: Copy> Signal for MutableSignal<A>
impl<M> Signal for MapWatchKeySignal<M> where M: SignalMap, M::Key: PartialEq, M::Value: Clone,
type Item = Option<M::Value>