Struct fusionauth_rust_client::models::nintendo_application_configuration::NintendoApplicationConfiguration
source · pub struct NintendoApplicationConfiguration {
pub button_text: Option<String>,
pub client_id: Option<String>,
pub client_secret: Option<String>,
pub email_claim: Option<String>,
pub scope: Option<String>,
pub unique_id_claim: Option<String>,
pub username_claim: Option<String>,
pub data: Option<HashMap<String, Value>>,
pub create_registration: Option<bool>,
}
Expand description
NintendoApplicationConfiguration :
Fields§
§client_id: Option<String>
§client_secret: Option<String>
§email_claim: Option<String>
§scope: Option<String>
§unique_id_claim: Option<String>
§username_claim: Option<String>
§data: Option<HashMap<String, Value>>
§create_registration: Option<bool>
Implementations§
Trait Implementations§
source§impl Clone for NintendoApplicationConfiguration
impl Clone for NintendoApplicationConfiguration
source§fn clone(&self) -> NintendoApplicationConfiguration
fn clone(&self) -> NintendoApplicationConfiguration
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for NintendoApplicationConfiguration
impl Default for NintendoApplicationConfiguration
source§fn default() -> NintendoApplicationConfiguration
fn default() -> NintendoApplicationConfiguration
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for NintendoApplicationConfiguration
impl<'de> Deserialize<'de> for NintendoApplicationConfiguration
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for NintendoApplicationConfiguration
impl PartialEq for NintendoApplicationConfiguration
source§fn eq(&self, other: &NintendoApplicationConfiguration) -> bool
fn eq(&self, other: &NintendoApplicationConfiguration) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for NintendoApplicationConfiguration
Auto Trait Implementations§
impl RefUnwindSafe for NintendoApplicationConfiguration
impl Send for NintendoApplicationConfiguration
impl Sync for NintendoApplicationConfiguration
impl Unpin for NintendoApplicationConfiguration
impl UnwindSafe for NintendoApplicationConfiguration
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more