pub struct PoolHandle { /* private fields */ }Expand description
A handle to a pooled engine.
When dropped, the engine is returned to the pool.
Implementations§
Trait Implementations§
Source§impl Drop for PoolHandle
impl Drop for PoolHandle
Auto Trait Implementations§
impl !Freeze for PoolHandle
impl !RefUnwindSafe for PoolHandle
impl !UnwindSafe for PoolHandle
impl Send for PoolHandle
impl Sync for PoolHandle
impl Unpin for PoolHandle
impl UnsafeUnpin for PoolHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more