pub struct PoolHandle { /* private fields */ }Expand description
A handle to a pooled engine.
When dropped, the engine is returned to the pool.
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Trait Implementations§
Auto Trait Implementations§
impl !Freeze for PoolHandle
impl !RefUnwindSafe for PoolHandle
impl Send for PoolHandle
impl Sync for PoolHandle
impl Unpin for PoolHandle
impl !UnwindSafe for PoolHandle
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more