pub struct SceneCommands { /* private fields */ }Expand description
Scene commands
Implementations§
Trait Implementations§
Source§impl Debug for SceneCommands
impl Debug for SceneCommands
Source§impl Default for SceneCommands
impl Default for SceneCommands
Source§fn default() -> SceneCommands
fn default() -> SceneCommands
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SceneCommands
impl RefUnwindSafe for SceneCommands
impl Send for SceneCommands
impl Sync for SceneCommands
impl Unpin for SceneCommands
impl UnsafeUnpin for SceneCommands
impl UnwindSafe for SceneCommands
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
Source§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
Source§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default and panics on an error case.