Struct Menu

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pub struct Menu {
    pub orientation: Orientation,
    pub items: Vec<MenuItem>,
}

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§orientation: Orientation§items: Vec<MenuItem>

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impl Menu

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pub fn builder() -> MenuBuilder<((), ())>

Create a builder for building Menu. On the builder, call .orientation(...)(optional), .items(...) to set the values of the fields. Finally, call .build() to create the instance of Menu.

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impl Menu

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pub fn to_view( self, _style: Option<Box<dyn Style<Self>>>, context: ViewContext, ) -> Rc<RefCell<dyn ControlObject>>

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impl Freeze for Menu

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impl !RefUnwindSafe for Menu

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impl !Send for Menu

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impl !Sync for Menu

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impl Unpin for Menu

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impl !UnwindSafe for Menu

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
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Returns the argument unchanged.

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Calls U::from(self).

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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