pub struct Bitmap {
pub texture: Property<Option<BitmapTexture>>,
}Fields§
§texture: Property<Option<BitmapTexture>>Implementations§
Trait Implementations§
Source§impl Style<Bitmap> for DefaultBitmapStyle
impl Style<Bitmap> for DefaultBitmapStyle
fn setup(&mut self, data: &mut Bitmap, control_context: &mut ControlContext)
fn handle_event( &mut self, _data: &mut Bitmap, _control_context: &mut ControlContext, _drawing_context: &mut FuiDrawingContext<'_>, _event_context: &mut dyn EventContext, _event: ControlEvent, )
fn measure( &mut self, data: &mut Bitmap, _control_context: &mut ControlContext, _drawing_context: &mut FuiDrawingContext<'_>, _size: Size, ) -> Size
fn set_rect( &mut self, _data: &mut Bitmap, _control_context: &mut ControlContext, _drawing_context: &mut FuiDrawingContext<'_>, _rect: Rect, )
fn hit_test( &self, _data: &Bitmap, control_context: &ControlContext, point: Point, ) -> Option<Rc<RefCell<dyn ControlObject>>>
fn draw( &mut self, data: &Bitmap, control_context: &ControlContext, drawing_context: &mut FuiDrawingContext<'_>, )
Auto Trait Implementations§
impl Freeze for Bitmap
impl RefUnwindSafe for Bitmap
impl !Send for Bitmap
impl !Sync for Bitmap
impl Unpin for Bitmap
impl UnsafeUnpin for Bitmap
impl UnwindSafe for Bitmap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more