Struct Bitmap

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pub struct Bitmap {
    pub texture_id: Property<i32>,
}

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§texture_id: Property<i32>

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impl Bitmap

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pub fn builder() -> BitmapBuilder<((),)>

Create a builder for building Bitmap. On the builder, call .texture_id(...) to set the values of the fields. Finally, call .build() to create the instance of Bitmap.

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impl Bitmap

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pub fn to_view( self, style: Option<Box<dyn Style<Self>>>, context: ViewContext, ) -> Rc<RefCell<dyn ControlObject>>

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impl Style<Bitmap> for DefaultBitmapStyle

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fn setup(&mut self, data: &mut Bitmap, control_context: &mut ControlContext)

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fn handle_event( &mut self, _data: &mut Bitmap, _control_context: &mut ControlContext, _drawing_context: &mut dyn DrawingContext, _event_context: &mut dyn EventContext, _event: ControlEvent, )

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fn measure( &mut self, data: &mut Bitmap, _control_context: &mut ControlContext, drawing_context: &mut dyn DrawingContext, _size: Size, ) -> Size

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fn set_rect( &mut self, _data: &mut Bitmap, _control_context: &mut ControlContext, _drawing_context: &mut dyn DrawingContext, _rect: Rect, )

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fn hit_test( &self, _data: &Bitmap, control_context: &ControlContext, point: Point, ) -> Option<Rc<RefCell<dyn ControlObject>>>

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fn to_primitives( &self, data: &Bitmap, control_context: &ControlContext, _drawing_context: &mut dyn DrawingContext, ) -> (Vec<Primitive>, Vec<Primitive>)

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impl Freeze for Bitmap

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impl RefUnwindSafe for Bitmap

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impl !Send for Bitmap

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impl !Sync for Bitmap

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impl Unpin for Bitmap

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impl UnwindSafe for Bitmap

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnsafeAny for T
where T: Any,