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VirtualizedListState

Struct VirtualizedListState 

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pub struct VirtualizedListState {
    pub selected: Option<usize>,
    /* private fields */
}
Expand description

State for the VirtualizedList widget.

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§selected: Option<usize>

Currently selected index.

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impl VirtualizedListState

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pub fn new() -> Self

Create a new state.

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pub fn with_overscan(self, overscan: usize) -> Self

Create with overscan.

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pub fn with_follow(self, follow: bool) -> Self

Create with follow mode enabled.

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pub fn with_persistence_id(self, id: impl Into<String>) -> Self

Create with a persistence ID for state saving.

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pub fn persistence_id(&self) -> Option<&str>

Get the persistence ID, if set.

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pub fn scroll_offset(&self) -> usize

Get current scroll offset.

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pub fn visible_count(&self) -> usize

Get visible item count (from last render).

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pub fn scroll(&mut self, delta: i32, total_items: usize)

Scroll by delta (positive = down).

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pub fn scroll_to(&mut self, idx: usize, total_items: usize)

Scroll to specific index.

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pub fn scroll_to_top(&mut self)

Scroll to top.

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pub fn scroll_to_bottom(&mut self, total_items: usize)

Scroll to bottom.

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pub fn page_up(&mut self, total_items: usize)

Page up (scroll by visible count - 1).

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pub fn page_down(&mut self, total_items: usize)

Page down (scroll by visible count - 1).

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pub fn select(&mut self, index: Option<usize>)

Select an item.

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pub fn select_previous(&mut self, total_items: usize)

Select previous item.

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pub fn select_next(&mut self, total_items: usize)

Select next item.

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pub fn is_at_bottom(&self, total_items: usize) -> bool

Check if at bottom.

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pub fn set_follow(&mut self, follow: bool, total_items: usize)

Enable/disable follow mode.

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pub fn follow_mode(&self) -> bool

Check if follow mode is enabled.

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pub fn fling(&mut self, velocity: f32)

Start momentum scroll.

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pub fn tick(&mut self, dt: Duration, total_items: usize)

Apply momentum scrolling tick.

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pub fn handle_mouse( &mut self, event: &MouseEvent, hit: Option<(HitId, HitRegion, u64)>, scrollbar_hit_id: HitId, total_items: usize, viewport_height: u16, fixed_item_height: u16, ) -> MouseResult

Handle mouse events, including scrollbar interaction.

The caller must provide the hit test result and the expected hit ID for the scrollbar.

Trait Implementations§

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impl Clone for VirtualizedListState

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fn clone(&self) -> VirtualizedListState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VirtualizedListState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VirtualizedListState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Stateful for VirtualizedListState

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type State = VirtualizedListPersistState

The state type that gets persisted. Read more
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fn state_key(&self) -> StateKey

Unique key identifying this widget instance. Read more
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fn save_state(&self) -> VirtualizedListPersistState

Extract current state for persistence. Read more
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fn restore_state(&mut self, state: VirtualizedListPersistState)

Restore state from persistence. Read more
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fn state_version() -> u32

State schema version for forward-compatible migrations. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

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