pub struct ReplayMismatch {
pub frame_idx: u64,
pub expected: u64,
pub actual: u64,
}Expand description
Description of a checksum mismatch during replay.
Fields§
§frame_idx: u64Frame index where the mismatch occurred.
expected: u64Expected checksum from the trace.
actual: u64Actual checksum from replay.
Trait Implementations§
Source§impl Clone for ReplayMismatch
impl Clone for ReplayMismatch
Source§fn clone(&self) -> ReplayMismatch
fn clone(&self) -> ReplayMismatch
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReplayMismatch
impl Debug for ReplayMismatch
Source§impl PartialEq for ReplayMismatch
impl PartialEq for ReplayMismatch
impl Eq for ReplayMismatch
impl StructuralPartialEq for ReplayMismatch
Auto Trait Implementations§
impl Freeze for ReplayMismatch
impl RefUnwindSafe for ReplayMismatch
impl Send for ReplayMismatch
impl Sync for ReplayMismatch
impl Unpin for ReplayMismatch
impl UnsafeUnpin for ReplayMismatch
impl UnwindSafe for ReplayMismatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.