pub struct TreeNode<T> {
pub id: u32,
pub data: T,
pub children: Vec<u32>,
}Expand description
A node in the logical tree before vEB layout.
Fields§
§id: u32Unique node identifier.
data: TUser data (e.g., widget state, layout constraints).
children: Vec<u32>IDs of child nodes (order preserved).
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for TreeNode<T>where
T: Freeze,
impl<T> RefUnwindSafe for TreeNode<T>where
T: RefUnwindSafe,
impl<T> Send for TreeNode<T>where
T: Send,
impl<T> Sync for TreeNode<T>where
T: Sync,
impl<T> Unpin for TreeNode<T>where
T: Unpin,
impl<T> UnsafeUnpin for TreeNode<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for TreeNode<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more