pub struct Delayed<A> { /* private fields */ }Expand description
Wait for a delay, then play the inner animation.
Implementations§
Trait Implementations§
Source§impl<A: Animation> Animation for Delayed<A>
impl<A: Animation> Animation for Delayed<A>
Source§fn is_complete(&self) -> bool
fn is_complete(&self) -> bool
Whether the animation has reached its end.
impl<A: Copy> Copy for Delayed<A>
Auto Trait Implementations§
impl<A> Freeze for Delayed<A>where
A: Freeze,
impl<A> RefUnwindSafe for Delayed<A>where
A: RefUnwindSafe,
impl<A> Send for Delayed<A>where
A: Send,
impl<A> Sync for Delayed<A>where
A: Sync,
impl<A> Unpin for Delayed<A>where
A: Unpin,
impl<A> UnsafeUnpin for Delayed<A>where
A: UnsafeUnpin,
impl<A> UnwindSafe for Delayed<A>where
A: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more