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Spring

Struct Spring 

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pub struct Spring { /* private fields */ }
Expand description

A damped harmonic oscillator producing physically-based motion.

The spring interpolates from an initial position toward a target, with configurable stiffness and damping.

§Example

use std::time::Duration;
use ftui_core::animation::spring::Spring;

let mut spring = Spring::new(0.0, 1.0)
    .with_stiffness(170.0)
    .with_damping(26.0);

// Simulate at 60fps
for _ in 0..120 {
    spring.tick(Duration::from_millis(16));
}

assert!((spring.position() - 1.0).abs() < 0.01);

Implementations§

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impl Spring

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pub fn new(initial: f64, target: f64) -> Self

Create a spring starting at initial and targeting target.

Default parameters: stiffness = 170.0, damping = 26.0 (slightly underdamped, producing a subtle bounce).

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pub fn normalized() -> Self

Create a spring animating from 0.0 to 1.0 (normalized).

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pub fn with_stiffness(self, k: f64) -> Self

Set stiffness (builder pattern). Clamped to minimum 0.1.

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pub fn with_damping(self, c: f64) -> Self

Set damping (builder pattern). Clamped to minimum 0.0.

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pub fn with_rest_threshold(self, threshold: f64) -> Self

Set rest threshold (builder pattern).

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pub fn with_velocity_threshold(self, threshold: f64) -> Self

Set velocity threshold (builder pattern).

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pub fn position(&self) -> f64

Current position (unclamped).

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pub fn velocity(&self) -> f64

Current velocity.

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pub fn target(&self) -> f64

Current target.

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pub fn stiffness(&self) -> f64

Stiffness parameter.

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pub fn damping(&self) -> f64

Damping parameter.

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pub fn set_target(&mut self, target: f64)

Change the target. Wakes the spring if it was at rest.

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pub fn impulse(&mut self, velocity_delta: f64)

Apply an impulse (add to velocity). Wakes the spring.

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pub fn is_at_rest(&self) -> bool

Whether the spring has settled at the target.

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pub fn critical_damping(&self) -> f64

Compute the critical damping coefficient for the current stiffness.

At critical damping, the spring converges as fast as possible without oscillating.

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pub fn advance(&mut self, dt: Duration)

Advance the spring by dt, subdividing if necessary for stability.

Trait Implementations§

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impl Animation for Spring

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fn value(&self) -> f32

Returns the spring position clamped to [0.0, 1.0].

For springs with targets outside [0, 1], use position() directly.

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fn tick(&mut self, dt: Duration)

Advance the animation by dt.
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fn is_complete(&self) -> bool

Whether the animation has reached its end.
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fn reset(&mut self)

Reset the animation to its initial state.
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fn overshoot(&self) -> Duration

Time elapsed past completion. Used by composition types to forward remaining time (e.g., Sequence forwards overshoot from first to second). Returns Duration::ZERO for animations that never complete.
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impl Clone for Spring

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fn clone(&self) -> Spring

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Spring

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Spring

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impl RefUnwindSafe for Spring

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impl Send for Spring

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impl Sync for Spring

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impl Unpin for Spring

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impl UnwindSafe for Spring

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.