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AppState

Struct AppState 

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pub struct AppState {
    pub input_nonempty: bool,
    pub task_running: bool,
    pub modal_open: bool,
    pub view_overlay: bool,
}
Expand description

Runtime state flags that affect keybinding resolution.

These flags are queried at the moment a key event is resolved to an action. The priority of actions changes based on these flags per the policy spec.

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§input_nonempty: bool

True if the text input buffer contains characters.

§task_running: bool

True if a background task/command is executing.

§modal_open: bool

True if a modal dialog or overlay is visible.

§view_overlay: bool

True if a secondary view (tree, debug, HUD) is active.

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impl AppState

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pub const fn new() -> Self

Create a new state with all flags false.

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pub const fn with_input(self, nonempty: bool) -> Self

Set input_nonempty flag.

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pub const fn with_task(self, running: bool) -> Self

Set task_running flag.

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pub const fn with_modal(self, open: bool) -> Self

Set modal_open flag.

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pub const fn with_overlay(self, active: bool) -> Self

Set view_overlay flag.

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pub const fn is_idle(&self) -> bool

Check if in idle state (no input, no task, no modal).

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impl Clone for AppState

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fn clone(&self) -> AppState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AppState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AppState

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fn default() -> AppState

Returns the “default value” for a type. Read more
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impl PartialEq for AppState

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fn eq(&self, other: &AppState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AppState

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impl Eq for AppState

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impl StructuralPartialEq for AppState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.