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Sequence

Struct Sequence 

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pub struct Sequence<A, B> { /* private fields */ }
Expand description

Play animation A, then animation B.

value() returns A’s value while A is running, then B’s value.

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impl<A: Animation, B: Animation> Sequence<A, B>

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pub fn new(first: A, second: B) -> Self

Create a new sequence that plays first then second.

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impl<A: Animation, B: Animation> Animation for Sequence<A, B>

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fn tick(&mut self, dt: Duration)

Advance the animation by dt.
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fn is_complete(&self) -> bool

Whether the animation has reached its end.
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fn value(&self) -> f32

Current output value, clamped to [0.0, 1.0].
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fn reset(&mut self)

Reset the animation to its initial state.
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fn overshoot(&self) -> Duration

Time elapsed past completion. Used by composition types to forward remaining time (e.g., Sequence forwards overshoot from first to second). Returns Duration::ZERO for animations that never complete.
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impl<A: Clone, B: Clone> Clone for Sequence<A, B>

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fn clone(&self) -> Sequence<A, B>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<A: Debug, B: Debug> Debug for Sequence<A, B>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<A: Copy, B: Copy> Copy for Sequence<A, B>

Auto Trait Implementations§

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impl<A, B> Freeze for Sequence<A, B>
where A: Freeze, B: Freeze,

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impl<A, B> RefUnwindSafe for Sequence<A, B>

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impl<A, B> Send for Sequence<A, B>
where A: Send, B: Send,

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impl<A, B> Sync for Sequence<A, B>
where A: Sync, B: Sync,

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impl<A, B> Unpin for Sequence<A, B>
where A: Unpin, B: Unpin,

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impl<A, B> UnwindSafe for Sequence<A, B>
where A: UnwindSafe, B: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.