#[repr(C)]pub struct switch_fps_s {
pub fps: f32,
pub ms: c_int,
pub samples: c_int,
}Fields§
§fps: f32§ms: c_int§samples: c_intTrait Implementations§
Source§impl Clone for switch_fps_s
impl Clone for switch_fps_s
Source§fn clone(&self) -> switch_fps_s
fn clone(&self) -> switch_fps_s
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for switch_fps_s
impl Debug for switch_fps_s
Source§impl Default for switch_fps_s
impl Default for switch_fps_s
Source§fn default() -> switch_fps_s
fn default() -> switch_fps_s
Returns the “default value” for a type. Read more
impl Copy for switch_fps_s
Auto Trait Implementations§
impl Freeze for switch_fps_s
impl RefUnwindSafe for switch_fps_s
impl Send for switch_fps_s
impl Sync for switch_fps_s
impl Unpin for switch_fps_s
impl UnsafeUnpin for switch_fps_s
impl UnwindSafe for switch_fps_s
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more