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FSDSClient

Struct FSDSClient 

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pub struct FSDSClient { /* private fields */ }

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impl FSDSClient

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pub async fn init( addr: Option<&str>, _timeout_value: Option<u64>, ) -> Result<Self>

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pub async fn reset(&mut self) -> Result<Value, Error>

Reset the vehicle to its original starting state.

Note that you must call enable_api_control again after the call to reset.

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pub async fn ping(&mut self) -> Result<Value, Error>

If connection is established then this call will return Ok(_) otherwise it will be blocked until timeout.

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pub async fn enable_api_control( &mut self, vehicle_name: &str, ) -> Result<Value, Error>

Enables API control for vehicle corresponding to vehicle_name.

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pub async fn disable_api_control( &mut self, vehicle_name: &str, ) -> Result<Value, Error>

Disable API control for vehicle corresponding to vehicle_name.

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pub async fn is_api_control_enabled( &mut self, vehicle_name: &str, ) -> Result<Value, Error>

Returns true if API control is established.

If false (which is default) then API calls would be ignored. After a successful call to enableApiControl, isApiControlEnabled should return true.

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pub async fn sim_get_image( &mut self, camera_name: &str, image_type: ImageType, vehicle_name: &str, ) -> Result<Value, Error>

Get a single image.

Returns bytes of png format image which can be dumped into a binary file to create .png image.

See https://microsoft.github.io/AirSim/image_apis/ for details.

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pub async fn sim_get_images( &mut self, requests: &[ImageRequest], vehicle_name: &str, ) -> Result<Value, Error>

Get multiple images.

See https://microsoft.github.io/AirSim/image_apis/ for details and examples.

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pub async fn sim_get_ground_truth_kinematics( &mut self, vehicle_name: &str, ) -> Result<Value, Error>

Get Ground truth kinematics of the vehicle.

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pub async fn set_car_controls( &mut self, controls: CarControls, vehicle_name: &str, )

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pub async fn get_car_state( &mut self, vehicle_name: &str, ) -> Result<Value, Error>

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