pub trait Simulation {
// Required methods
fn x(&self, time: f64) -> f64;
fn dx(&self, time: f64) -> f64;
fn is_done(&self, time: f64) -> bool;
}Expand description
A ballistic motion curve over time, produced by
ScrollPhysics::create_ballistic_simulation and driven by the consuming
widget after a gesture release (fling decay, a spring-back, or any other
closed-form or iterative curve).
time is in seconds from the simulation’s own start (0.0 at
creation) — a scroll surface that ticks in milliseconds (frust’s scroll
surfaces do) converts to seconds before calling in. An implementation
carries its own Tolerance (typically threaded in at construction from
ScrollPhysics::tolerance_for) rather than this trait supplying one.
Required Methods§
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".