pub type NavWaker = Arc<dyn Fn() + Sync + Send>;Expand description
The declarative router vocabulary (a go_router-subset layer),
flat-re-exported from frust-widgets so app code never names that
crate directly: Router resolves a location against a Route table
(built via RouteBuilder) into Resolution/ResolvedPages driving
a NavigatorController, with :param/query parsing
(Location/PathPattern/RouteParams), per-route/top-level
Redirects (loop-guarded at DEFAULT_REDIRECT_LIMIT), and an
ErrorBuilder fallback for an unmatched location.
A page builder receives the location’s query merged under its path
captures, so /terminal?session=abc reads its own parameter.
RouteNavigator is the seam a screen navigates through: a Send + Sync
queue of NavRequest data (paths and names, never closures) that rides
provide_context — the Router itself cannot, since it holds Rc page
builders. RouterDeepLinks::track drains it every rebuild, so a request
queued in an event handler (on any thread — the queue never panics
off-thread) applies on the next frame.
shell_route is the nested-navigator binding: its children resolve onto a
second NavigatorController the app owns and its own page — the chrome
wrapping that inner navigator — stays retained while they do, so navigating
between siblings inside the shell never rebuilds the chrome. See its docs
for the keep rule and the per-verb table.
A “wake the shell” callback: cheaply cloneable and callable from any thread,
mirroring frust_reactive’s FrameWaker. frust-widgets is reactive-free,
so the waker stays opaque here — the facade installs
ReactiveRuntime::wake when it wires the router up.
Aliased Type§
pub struct NavWaker { /* private fields */ }