pub struct ResolvedPage<State>where
State: 'static,{ /* private fields */ }Expand description
The declarative router vocabulary (a go_router-subset layer),
flat-re-exported from frust-widgets so app code never names that
crate directly: Router resolves a location against a Route table
(built via RouteBuilder) into Resolution/ResolvedPages driving
a NavigatorController, with :param/query parsing
(Location/PathPattern/RouteParams), per-route/top-level
Redirects (loop-guarded at DEFAULT_REDIRECT_LIMIT), and an
ErrorBuilder fallback for an unmatched location.
A page builder receives the location’s query merged under its path
captures, so /terminal?session=abc reads its own parameter.
RouteNavigator is the seam a screen navigates through: a Send + Sync
queue of NavRequest data (paths and names, never closures) that rides
provide_context — the Router itself cannot, since it holds Rc page
builders. RouterDeepLinks::track drains it every rebuild, so a request
queued in an event handler (on any thread — the queue never panics
off-thread) applies on the next frame.
shell_route is the nested-navigator binding: its children resolve onto a
second NavigatorController the app owns and its own page — the chrome
wrapping that inner navigator — stays retained while they do, so navigating
between siblings inside the shell never rebuilds the chrome. See its docs
for the keep rule and the per-verb table.
One resolved page in a Resolution::Matched chain: the route’s builder,
the params handed to it (query merged under the path captures — see the
module docs), and the resolved location they came from.
build produces the page view; the router wraps it in
a Fn() -> AnyView for the controller.
Implementations§
Source§impl<State> ResolvedPage<State>where
State: 'static,
impl<State> ResolvedPage<State>where
State: 'static,
Auto Trait Implementations§
impl<State> !RefUnwindSafe for ResolvedPage<State>
impl<State> !Send for ResolvedPage<State>
impl<State> !Sync for ResolvedPage<State>
impl<State> !UnwindSafe for ResolvedPage<State>
impl<State> Freeze for ResolvedPage<State>
impl<State> Unpin for ResolvedPage<State>
impl<State> UnsafeUnpin for ResolvedPage<State>where
Rc<dyn Fn(&BTreeMap<String, String>) -> AnyView<State>>: UnsafeUnpin,
Option<NavigatorController<State>>: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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generate &mut Any’s vtable from &mut Trait’s.