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ShieldView

Struct ShieldView 

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pub struct ShieldView<State>
where State: 'static,
{ /* private fields */ }
Expand description

Platform-view embedding (platform-views feature): reserve layout space for a native view (a map, a video player, …) composited alongside the frust surface. platform_view takes the "dev.frust.<Factory>"-style native factory name registered on each platform and returns a builder (PlatformViewView) over the params/size contract — flat-re-exported from frust-widgets so app code never names that crate directly.

§Paint contract (Mode B)

Under Mode B compositing the frust surface itself is translucent, so any region this slot’s parent doesn’t paint over is a window straight through to the native view (or the OS background) behind it — this is the mechanism Mode B relies on, not a bug. Size/position a slot deliberately, and don’t rely on an unpainted sibling region staying opaque.

Mode B is selected by the generated host’s FRUST_TRANSLUCENT_SURFACE (Android)/translucentSurface (iOS) build-time constant — not from Rust: that constant drives, in one host-glue branch, the native window’s pixel format (PixelFormat.TRANSLUCENT/CAMetalLayer.isOpaque = false), the native-sibling z-order/subview arrangement, and the nativeSetSurfaceMode/frust_set_surface_mode call together (flipping only some of these is a host-template defect). There is no app-Rust opt-in call; the generated project’s template is the sole route into Mode B.

use frust::{AnyView, Column, Component, any, platform_view, text};

#[derive(Default)]
struct MapDemo;

impl Component for MapDemo {
    type State = ();

    fn init(&self) -> Self::State {}

    fn build(&self, _state: &mut Self::State) -> AnyView<Self::State> {
        any(Column(vec![
            any(text("map below")),
            any(platform_view("dev.frust.MapFactory")
                .params_json(r#"{"style":"dark"}"#)
                .size(320.0, 240.0)),
        ]))
    }
}

frust::app!(MapDemo);

§Z-shields (shield)

A slot marked .interactive() forwards a touch-DOWN inside its rect to the native view, including one that landed on frust chrome painted over it (the OS-side hit test knows nothing about the frust scene). Wrap that chrome in shield and it keeps winning input: the wrapper reports the rect it painted every frame, and the shell hands the overlapping ones to the host with the slot’s placement. A declarative z-shield wrapper. See shield and the module docs.

Trait Implementations§

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impl<State> View<State> for ShieldView<State>
where State: 'static,

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type Element = ShieldWidget

The retained widget this view produces.
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fn build(&self, ctx: &mut BuildCtx<'_>) -> ShieldWidget

Materialise a fresh widget for this view.
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fn rebuild( &self, prev: &ShieldView<State>, element: &mut ShieldWidget, ctx: &mut BuildCtx<'_>, ) -> ChangeFlags

Reconcile prev (the previous view of the same type) against the live element, mutating it in place and reporting what changed.
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fn teardown(&self, element: &mut ShieldWidget, ctx: &mut BuildCtx<'_>)

Tear down element when this view is being removed. Read more
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fn message(&self, _element: &mut Self::Element, _state: &mut State)

Deliver an event message to this view, mutating application state. Read more

Auto Trait Implementations§

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impl<State> !RefUnwindSafe for ShieldView<State>

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impl<State> !Send for ShieldView<State>

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impl<State> !Sync for ShieldView<State>

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impl<State> !UnwindSafe for ShieldView<State>

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impl<State> Freeze for ShieldView<State>
where AnyView<State>: Freeze,

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impl<State> Unpin for ShieldView<State>
where AnyView<State>: Unpin,

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impl<State> UnsafeUnpin for ShieldView<State>
where AnyView<State>: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(_simd: S, value: T) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more