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TextLayout

Struct TextLayout 

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pub struct TextLayout { /* private fields */ }
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A finished text layout: positioned glyph runs plus a cached measured size.

Produced by crate::TextContext::layout. It borrows nothing from the context, so it can outlive the layout pass and be measured or converted to scene runs on demand.

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impl TextLayout

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pub fn size(&self) -> Size

The measured size (width x height) of the laid-out block.

Width is the longest line’s advance (bounded by the layout’s max_width when one was given); height is the sum of line heights.

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pub fn to_scene_runs(&self, origin: Point) -> Vec<GlyphRun>

Converts the layout into frust_scene::GlyphRuns placed at origin.

See [crate::convert] for the coordinate convention. The origin-invariant run construction (the parley walk) is memoized on first call and reused across frames (see base_runs); each call re-applies only the cheap origin translation onto the cached runs’ transforms.

A caller supplying its own run.brush after this call (a gradient foreground, say) must resolve that brush’s geometry relative to origin too — never as an already-window-space point. The render backends apply a GlyphRun’s transform to its active paint, not just its glyph outlines (vello’s Scene::draw_glyphs(..).transform(t) composes t with the brush the same way it composes t with the glyphs; vello_cpu’s set_transform likewise precedes set_paint), so a brush baked with origin already added gets it added a second time at paint time. Every other frust_scene::Command variant’s origin/position argument does not auto-translate its brush this way (see the frust-material gradient-button decoration’s own PaintScene doc note) — this contract is specific to frust_scene::Command::GlyphRun.

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