pub struct ShortcutsView<State, V>where
State: 'static,{ /* private fields */ }Expand description
A child plus the chords it binds. See the module docs.
Implementations§
Source§impl<State, V> ShortcutsView<State, V>where
State: 'static,
impl<State, V> ShortcutsView<State, V>where
State: 'static,
Sourcepub fn on(
self,
chord: &str,
label: impl Into<String>,
handler: impl Fn(&mut State) + 'static,
) -> ShortcutsView<State, V>
pub fn on( self, chord: &str, label: impl Into<String>, handler: impl Fn(&mut State) + 'static, ) -> ShortcutsView<State, V>
Bind chord (Chord::parse syntax, e.g. "Mod+K") in the
ShortcutScope::Local tier, listed under label in shortcut hints.
§Panics
When chord does not parse; build a Chord and call Self::bind for a spec
read at runtime.
Sourcepub fn global(
self,
chord: &str,
label: impl Into<String>,
handler: impl Fn(&mut State) + 'static,
) -> ShortcutsView<State, V>
pub fn global( self, chord: &str, label: impl Into<String>, handler: impl Fn(&mut State) + 'static, ) -> ShortcutsView<State, V>
Like Self::on, in the ShortcutScope::AppGlobal tier: tried after every local
binding.
§Panics
When chord does not parse.
Sourcepub fn bind(
self,
chord: Chord,
label: impl Into<String>,
scope: ShortcutScope,
handler: impl Fn(&mut State) + 'static,
) -> ShortcutsView<State, V>
pub fn bind( self, chord: Chord, label: impl Into<String>, scope: ShortcutScope, handler: impl Fn(&mut State) + 'static, ) -> ShortcutsView<State, V>
Bind an already-built chord in scope.
Trait Implementations§
Source§impl<State, V> View<State> for ShortcutsView<State, V>where
State: 'static,
V: View<State>,
impl<State, V> View<State> for ShortcutsView<State, V>where
State: 'static,
V: View<State>,
Source§fn rebuild(
&self,
prev: &ShortcutsView<State, V>,
element: &mut <ShortcutsView<State, V> as View<State>>::Element,
ctx: &mut BuildCtx<'_>,
) -> ChangeFlags
fn rebuild( &self, prev: &ShortcutsView<State, V>, element: &mut <ShortcutsView<State, V> as View<State>>::Element, ctx: &mut BuildCtx<'_>, ) -> ChangeFlags
Bindings keep their ids by position; a changed declaration only needs a repaint.
Source§type Element = ShortcutsWidget<<V as View<State>>::Element>
type Element = ShortcutsWidget<<V as View<State>>::Element>
The retained widget this view produces.
Source§fn build(
&self,
ctx: &mut BuildCtx<'_>,
) -> <ShortcutsView<State, V> as View<State>>::Element
fn build( &self, ctx: &mut BuildCtx<'_>, ) -> <ShortcutsView<State, V> as View<State>>::Element
Materialise a fresh widget for this view.
Source§fn teardown(
&self,
element: &mut <ShortcutsView<State, V> as View<State>>::Element,
ctx: &mut BuildCtx<'_>,
)
fn teardown( &self, element: &mut <ShortcutsView<State, V> as View<State>>::Element, ctx: &mut BuildCtx<'_>, )
Tear down
element when this view is being removed; a no-op for leaf views.Source§fn message(
&self,
element: &mut <ShortcutsView<State, V> as View<State>>::Element,
state: &mut State,
)
fn message( &self, element: &mut <ShortcutsView<State, V> as View<State>>::Element, state: &mut State, )
Deliver an event message to this view, mutating application state (stubbed:
no event routing goes through it yet).
Auto Trait Implementations§
impl<State, V> !RefUnwindSafe for ShortcutsView<State, V>
impl<State, V> !Send for ShortcutsView<State, V>
impl<State, V> !Sync for ShortcutsView<State, V>
impl<State, V> !UnwindSafe for ShortcutsView<State, V>
impl<State, V> Freeze for ShortcutsView<State, V>
impl<State, V> Unpin for ShortcutsView<State, V>
impl<State, V> UnsafeUnpin for ShortcutsView<State, V>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<T> StorageAccess<T> for T
impl<T> StorageAccess<T> for T
Source§fn as_borrowed(&self) -> &T
fn as_borrowed(&self) -> &T
Borrows the value.
Source§fn into_taken(self) -> T
fn into_taken(self) -> T
Takes the value.
Source§impl<State, V> ViewSeq<State, One> for Vwhere
State: 'static,
V: View<State>,
impl<State, V> ViewSeq<State, One> for Vwhere
State: 'static,
V: View<State>,
Source§fn extend_views(self, out: &mut Vec<AnyView<State>>)
fn extend_views(self, out: &mut Vec<AnyView<State>>)
Push every element of this sequence, in order, onto
out, erasing each with AnyView::new.