pub struct FadeThrough;Expand description
Material 3 “fade through”: the outgoing child fades 1→0
over the first 6/20 of the timeline then holds, while the incoming child
holds at [FADE_THROUGH_SCALE_START] scale / 0 opacity for that 6/20 then
fades in and scales up to 1.0 over the remaining 14/20. Non-directional
(no slide) — reverse has no effect. The idiomatic pattern for a
destination change with no spatial relationship (bottom-nav switch, account
switch), and the reduce_motion collapse target.
Trait Implementations§
Source§impl Clone for FadeThrough
impl Clone for FadeThrough
Source§fn clone(&self) -> FadeThrough
fn clone(&self) -> FadeThrough
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for FadeThrough
Source§impl Debug for FadeThrough
impl Debug for FadeThrough
Source§impl Default for FadeThrough
impl Default for FadeThrough
Source§fn default() -> FadeThrough
fn default() -> FadeThrough
Returns the “default value” for a type. Read more
impl Eq for FadeThrough
Source§impl PartialEq for FadeThrough
impl PartialEq for FadeThrough
impl StructuralPartialEq for FadeThrough
Source§impl TransitionPattern for FadeThrough
impl TransitionPattern for FadeThrough
Source§fn resolve(
&self,
p: f64,
_reverse: bool,
_size: Size,
) -> (PatternLayer, PatternLayer)
fn resolve( &self, p: f64, _reverse: bool, _size: Size, ) -> (PatternLayer, PatternLayer)
Resolve
(incoming, exiting) layers at transition progress p (raw —
may overshoot for a spring), reverse flipping any directional motion,
at container size.Auto Trait Implementations§
impl Freeze for FadeThrough
impl RefUnwindSafe for FadeThrough
impl Send for FadeThrough
impl Sync for FadeThrough
impl Unpin for FadeThrough
impl UnsafeUnpin for FadeThrough
impl UnwindSafe for FadeThrough
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Brush for T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
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T: ?Sized,
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Source§fn as_borrowed(&self) -> &T
fn as_borrowed(&self) -> &T
Borrows the value.
Source§fn into_taken(self) -> T
fn into_taken(self) -> T
Takes the value.