pub enum SystemUiOverlay {
Top,
Bottom,
}Expand description
One of the two system bars a SystemUiMode::Manual mode can name —
Flutter’s SystemUiOverlay kept here for doc/mapping parity even though
SystemUiMode::Manual itself uses named bools (top/bottom) rather
than a Vec<SystemUiOverlay>, the more Rust-idiomatic shape for a
fixed two-element set.
Variants§
Top
The top system bar (Android status bar; iOS status bar).
Bottom
The bottom system bar (Android navigation bar; iOS home indicator).
Trait Implementations§
Source§impl Clone for SystemUiOverlay
impl Clone for SystemUiOverlay
impl Copy for SystemUiOverlay
Source§impl Debug for SystemUiOverlay
impl Debug for SystemUiOverlay
impl Eq for SystemUiOverlay
Source§impl PartialEq for SystemUiOverlay
impl PartialEq for SystemUiOverlay
impl StructuralPartialEq for SystemUiOverlay
Auto Trait Implementations§
impl Freeze for SystemUiOverlay
impl RefUnwindSafe for SystemUiOverlay
impl Send for SystemUiOverlay
impl Sync for SystemUiOverlay
impl Unpin for SystemUiOverlay
impl UnsafeUnpin for SystemUiOverlay
impl UnwindSafe for SystemUiOverlay
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> StorageAccess<T> for T
impl<T> StorageAccess<T> for T
Source§fn as_borrowed(&self) -> &T
fn as_borrowed(&self) -> &T
Borrows the value.
Source§fn into_taken(self) -> T
fn into_taken(self) -> T
Takes the value.