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ToolbarColors

Struct ToolbarColors 

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pub struct ToolbarColors {
    pub container: Color,
    pub content: Color,
    pub fab_container: Color,
    pub fab_content: Color,
}
Expand description

The four resolved roles of one ToolbarColorStyle — M3EToolbarColors, as produced by M3EToolbarTheme.colors.

use frust_material::{ToolbarColorStyle, ToolbarColors, baseline};

let theme = baseline();
let vibrant = ToolbarColors::resolve(Some(&theme), ToolbarColorStyle::Vibrant);
assert_eq!(vibrant.container, theme.scheme().primary_container);
assert_eq!(vibrant.fab_container, theme.scheme().tertiary_container);

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§container: Color

The bar container’s fill.

§content: Color

The ink every content slot the bar owns is tinted with.

§fab_container: Color

The container an adjacent FAB should take — advisory here (the fab slot is an opaque caller view; see the module docs).

§fab_content: Color

The ink an adjacent FAB should take — advisory, as above.

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impl ToolbarColors

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pub fn resolve(theme: Option<&Theme>, style: ToolbarColorStyle) -> Self

Resolve style against theme, falling back to the M3 baseline literals when no theme is threaded. See the module docs’ table.

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impl Clone for ToolbarColors

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ToolbarColors

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impl Debug for ToolbarColors

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ToolbarColors

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ToolbarColors

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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