pub enum MenuNode {
Entry(MenuEntry),
Selectable(MenuSelectable),
Toggleable(MenuToggleable),
Divider,
Group(MenuGroup),
Submenu(MenuSubmenu),
}Expand description
One node in a menu content tree. See the module docs.
Variants§
Entry(MenuEntry)
A plain action row.
Selectable(MenuSelectable)
A radio-style row carrying a value.
Toggleable(MenuToggleable)
A checkbox-style row carrying a checked state.
Divider
A hairline rule between sections of one surface.
Group(MenuGroup)
A labelled section, rendered as its own elevated surface.
A row that opens a nested panel.
Implementations§
Source§impl MenuNode
impl MenuNode
Sourcepub fn span(&self) -> usize
pub fn span(&self) -> usize
How many indices this node and its whole subtree consume in the depth-first numbering (see the module docs).
Sourcepub fn is_activatable(&self) -> bool
pub fn is_activatable(&self) -> bool
Whether this node can be activated at all — a divider and a group never are, and a disabled row refuses.
Trait Implementations§
Source§impl From<MenuSelectable> for MenuNode
impl From<MenuSelectable> for MenuNode
Source§fn from(item: MenuSelectable) -> Self
fn from(item: MenuSelectable) -> Self
Converts to this type from the input type.
Source§fn from(submenu: MenuSubmenu) -> Self
fn from(submenu: MenuSubmenu) -> Self
Converts to this type from the input type.
Source§impl From<MenuToggleable> for MenuNode
impl From<MenuToggleable> for MenuNode
Source§fn from(item: MenuToggleable) -> Self
fn from(item: MenuToggleable) -> Self
Converts to this type from the input type.
impl StructuralPartialEq for MenuNode
Auto Trait Implementations§
impl Freeze for MenuNode
impl RefUnwindSafe for MenuNode
impl Send for MenuNode
impl Sync for MenuNode
impl Unpin for MenuNode
impl UnsafeUnpin for MenuNode
impl UnwindSafe for MenuNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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